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Author Topic: John Carmack now CTO of Oculus  (Read 3898 times)

Offline Revalis

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John Carmack now CTO of Oculus
« on: August 07, 2013, 10:03:19 am »
http://www.theverge.com/2013/8/7/4597678/doom-and-quake-id-software-john-carmack-joins-oculus-as-cto
Quote
We have incredible news to share with the community: legendary game programmer John Carmack will be officially joining the Oculus team as our new Chief Technology Officer (CTO).

John is one of the brightest minds of our generation — pioneer, visionary, and industry legend. There are very few people in the world that can contribute to the Oculus Rift and the future of virtual reality like John can.



John put together a short note for the Oculus community:

“I have fond memories of the development work that led to a lot of great things in modern gaming – the intensity of the first person experience, LAN and internet play, game mods, and so on. Duct taping a strap and hot gluing sensors onto Palmer’s early prototype Rift and writing the code to drive it ranks right up there. Now is a special time. I believe that VR will have a huge impact in the coming years, but everyone working today is a pioneer. The paradigms that everyone will take for granted in the future are being figured out today; probably by people reading this message. It’s certainly not there yet. There is a lot more work to do, and there are problems we don’t even know about that will need to be solved, but I am eager to work on them. It’s going to be awesome!”



If you’re unfamiliar with John’s background, John co-founded id Software, served as lead programmer on Wolfenstein 3D, Doom, and the Quake series, and is one of the pioneers of 3D graphics. When John’s not working on revolutionizing video games or computer graphics, he can be found coding at Armadillo Aerospace.

If you’ve been following Oculus since the launch of the Kickstarter campaign (or before that on MTBS3D), you know that John has been a part of this project and a true believer in the future of virtual reality since the beginning. He was the very first developer to actually integrate the Rift into a game, back when the hardware was just a hand-held prototype without an SDK.



Palmer, Michael Abrash (Valve), and John discuss virtual reality at QuakeCon 2012.
John will be working from the new Oculus Dallas office that we’re opening soon. We’re looking for a few key hires to help us in Dallas, so if you’re interested, check out the Oculus Careers page.

Please join us in welcoming John to the Oculus family! You can follow John at @ID_AA_Carmack on Twitter.

Happy anniversary to our Kickstarter backers! We’ve come a long a way in 1 year, and we can’t wait to show you where we’re headed next. This is just the beginning.

– Palmer, John and the Oculus team
« Last Edit: August 07, 2013, 01:56:56 pm by Tbone »

Offline likwidtek

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Re: John Carmack now CTO of Oculus
« Reply #1 on: August 07, 2013, 11:42:31 am »
"To the darkened skies once more and ever onward."

Offline Tbone

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Re: John Carmack now CTO of Oculus
« Reply #2 on: August 07, 2013, 12:34:48 pm »
Quote
We have incredible news to share with the community: legendary game programmer John Carmack will be officially joining the Oculus team as our new Chief Technology Officer (CTO).

John is one of the brightest minds of our generation — pioneer, visionary, and industry legend. There are very few people in the world that can contribute to the Oculus Rift and the future of virtual reality like John can.



John put together a short note for the Oculus community:

“I have fond memories of the development work that led to a lot of great things in modern gaming – the intensity of the first person experience, LAN and internet play, game mods, and so on. Duct taping a strap and hot gluing sensors onto Palmer’s early prototype Rift and writing the code to drive it ranks right up there. Now is a special time. I believe that VR will have a huge impact in the coming years, but everyone working today is a pioneer. The paradigms that everyone will take for granted in the future are being figured out today; probably by people reading this message. It’s certainly not there yet. There is a lot more work to do, and there are problems we don’t even know about that will need to be solved, but I am eager to work on them. It’s going to be awesome!”



If you’re unfamiliar with John’s background, John co-founded id Software, served as lead programmer on Wolfenstein 3D, Doom, and the Quake series, and is one of the pioneers of 3D graphics. When John’s not working on revolutionizing video games or computer graphics, he can be found coding at Armadillo Aerospace.

If you’ve been following Oculus since the launch of the Kickstarter campaign (or before that on MTBS3D), you know that John has been a part of this project and a true believer in the future of virtual reality since the beginning. He was the very first developer to actually integrate the Rift into a game, back when the hardware was just a hand-held prototype without an SDK.



Palmer, Michael Abrash (Valve), and John discuss virtual reality at QuakeCon 2012.
John will be working from the new Oculus Dallas office that we’re opening soon. We’re looking for a few key hires to help us in Dallas, so if you’re interested, check out the Oculus Careers page.

Please join us in welcoming John to the Oculus family! You can follow John at @ID_AA_Carmack on Twitter.

Happy anniversary to our Kickstarter backers! We’ve come a long a way in 1 year, and we can’t wait to show you where we’re headed next. This is just the beginning.

– Palmer, John and the Oculus team
I did not see this coming. Last we had heard from Carmack, Doom 3 was supposed to be the first official Rift game and then it just disappeared. Many speculated Carmack back away from the project, so this is HUGE indeed. A GREAT sign for Oculus. Also, they're opening a Dallas office? Wow.
« Last Edit: August 07, 2013, 01:56:45 pm by Tbone »

Offline Sared

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Re: John Carmack now CTO of Oculus
« Reply #3 on: August 07, 2013, 03:25:20 pm »
This is a fantastic comeback for them after the tragic loss of their last team member.

Offline likwidtek

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Re: John Carmack now CTO of Oculus
« Reply #4 on: August 07, 2013, 03:33:52 pm »
This is a fantastic comeback for them after the tragic loss of their last team member.

Seriously.  No joke.  They literally could not have done better.

I can't wait to see what happens to gaming in the next 3 years.  It's going to be rad.
"To the darkened skies once more and ever onward."

Offline ZephixLeer (Zephic)

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Re: John Carmack now CTO of Oculus
« Reply #5 on: August 07, 2013, 04:03:00 pm »
Dallas eh? Sared! QUICK! I'll meet you at their front door. Let's represent FA and get our guild set to be dedicated alpha testers for all of John's upcoming projects for this thing. :P Or steal some rifts if they laugh in our faces.

 

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