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Topics - Lithium
106
« on: July 24, 2005, 11:38:18 am »
None of us are free, we play in a Matrix called the Matrix Online!
Instead of using us for our body heat and energy we are being used for our money!
To unpluged you must alt-F4!
107
« on: July 21, 2005, 07:58:12 pm »
Very rarly do I post off topic stuff but I though this is worth a mention. http://guru3d.com/newsitem.php?id=2874If your too lazy to read GTA: SA has been now stickered as 'AO' So I guess my point is AO sticker boxs may become rare and the material on them too Gotta find one!
108
« on: June 24, 2005, 11:10:17 pm »
109
« on: June 22, 2005, 04:48:05 pm »
110
« on: June 16, 2005, 12:49:42 pm »
Well it appears that this months new big patch is out and Interlock Immunity is in full force.
I got finished testing out some of the new PvP style in Mara with a bunch of Zionists and Jokerz. The immunity personally helped me out a bit but not as much as I had orginally through. I definatly without a doubt makes hackers much more important.
Also I noticed that the moves that enrage and stun and confuse in interlock are a real help to keeping a person in interlock. Kinda a no brainer though.
Other than that the patch seemed really smooth. We had probably 20 to 30 guys fighting on the Mara bridge and I've had the least amount of lag in a long time.
111
« on: May 25, 2005, 05:07:23 pm »
Ok I stumbled onto a file in the mxo directory called sponsors.xml
basically it defines all mission contacts a section which includes Organization Contacts.
<!-- Org contacts --> <contact id="2000" org="1" name="Tyndall" name-id="0xb4000031" code="tyn" face="0x28000CC0" max-rep="0" intro-text-id="0" /> <contact id="2001" org="2" name="Agent Gray" name-id="0xb4000032" code="gra" face="0x28000DE7" max-rep="0" intro-text-id="0x26000011" /> <contact id="2002" org="3" name="Flood" name-id="0xb4000038" code="flo" face="0x28000DE6" max-rep="0" intro-text-id="0x26000010" /> <contact id="2003" org="4" name="Anome" name-id="0xb400003A" code="ano" face="0x28000DE4" max-rep="0" intro-text-id="0" /> <contact id="2004" org="5" name="Shimida" name-id="0xb400003C" code="shi" face="0x28000DE5" max-rep="0" intro-text-id="0" /> <contact id="2005" org="6" name="Veil" name-id="0xb4000040" code="vei" face="0x28000CC0" max-rep="0" intro-text-id="0" /> <contact id="2006" org="7" name="Unknown" name-id="0x26000018" code="unk" face="0x28000CC0" max-rep="0" intro-text-id="0" />
112
« on: May 22, 2005, 08:15:15 am »
113
« on: May 21, 2005, 11:26:12 am »
Well there are 2 main new thigns on QA that will make you love it or hate it. Most will probably hate it. Firstly the bad news. Everyone get prepaired to level up your hacker tree. There is now an Immunity to Interlock icon that loads up for about 5 to 10 seconds after you roll out of combat. Did they fix the bug where you roll a number to leave interlock? Nope, of course not. Now when a player rolls out they will have about 5 seconds to do whatever they want to do to you. So instead of nerfing hackers they decided to nerf everyone else. Now the good news: A new class Zen Master. It is one leaf off martial artist. Here are the screen shots of the new abilities.
114
« on: April 27, 2005, 07:39:41 pm »
There is a very nasty bug with Upgrade Artist. When the ability is equipped it gives a random chance to at its desire to remove a debuff however it thinks Evade Combat is a debuff, and it randomly when it feels like it removes Evade Combat.
This may also affect Negative Condition Sweep. I have yet to test it however.
Make sure everyone ccrs this because losing Evade Combat in battle could be fatal to you and others who your buffing up.
116
« on: February 20, 2005, 08:52:51 pm »
If you are having trouble connecting through our regular domain use the following ip: 70.85.24.197
117
« on: February 02, 2005, 04:23:44 pm »
118
« on: February 01, 2005, 04:20:45 pm »
Has been released. I just received my printed copy today. It has a very nice article about Tbone in it. Also for others wondering, Sundog, DJSandMan, Darbacour and Elginthemad. We were also shown in a mini shot towards the end with our tags on, the only screen shot with tags on and the ironic part was it was taken by a collected member haha! I'll try to hook up my old school scanner in a few to copy a few pages for you to see. Edit: Link if to lazy to scroll down: http://liquiware.net/furiousangels/magazine/
119
« on: January 25, 2005, 04:26:59 pm »
Tbone, on behalf of myself and several others I present this honorary signature to you! ## Hacked by Tbone. Pwned Wear it with pride!
120
« on: January 24, 2005, 07:32:14 pm »
It looks like they have completely disabled HTML in aliases and signatures. This means that the link trick we developed to link with our sigs not not be possible anymore. From my look around a bunch of our sigs are busted because of it. So this is just a heads up on the issue.
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