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Author Topic: Combat States  (Read 1549 times)

Offline Lithium

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Combat States
« on: December 04, 2004, 08:21:54 pm »
Thanks to Me and Eroz we have figured out what several different game states do:

Blind - Causes all ability level -40pts. Can escape interlock.
Stun - No skills work. Can't escape interlock.
Confuse - Hacker skills work, soilder don't. Can't escape interlock.
Powerless - Hacker skills work, soilder don't. Can escape interlock.

Enjoy

Don't believe everything you think.

Anonymous

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Combat States
« Reply #1 on: December 05, 2004, 04:52:53 am »
Nifty!
Weakness?

Anonymous

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Combat States
« Reply #2 on: December 05, 2004, 04:56:50 pm »
So Hackers are just ridiculously overpowered?

Offline Eroz

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Combat States
« Reply #3 on: December 05, 2004, 08:20:48 pm »
Not really most of these we got using the Solider Tree.
"Have you ever tried to dismantle a snowball?" - Linus, Peanut's Gang.

Anonymous

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Combat States
« Reply #4 on: December 05, 2004, 11:35:52 pm »
Good to know, although I HATE the black smoke stuff that comes with blind...

Anonymous

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Combat States
« Reply #5 on: December 06, 2004, 02:03:34 am »
Either way, Gunmen always get BONED. That's like PWNED but with much more sodomy.

Good job Lithium and Eroz! /salutes

Anonymous

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Combat States
« Reply #6 on: December 06, 2004, 02:17:29 am »
Gunmen only get BONED if that is all they are. Mix them up with a little of something else, and they should be pretty good.

Anonymous

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Combat States
« Reply #7 on: December 08, 2004, 12:29:30 am »
Why mix? Seriously, I don't see any incentive that's great enough.

Anonymous

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Combat States
« Reply #8 on: December 08, 2004, 12:34:53 am »
Even though Lithium said something about it's all about getting good guns to be a great Gunman, I don't think so.

Hyper dodge makes it near impossible to hit anybody in a duel. And as soon as I go into interlock (well, not anymore since I spent 3 million on Karate) I'd get my ass handed to me. So now it seems like I'm not a gunman with a few karate moves, but a karate master with a few gun moves. Grrr!

Offline Lithium

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Combat States
« Reply #9 on: December 08, 2004, 02:33:10 pm »
I never said anythign about getting good guns I said gunmen havea great advantage with Force Mulitplier and would probably do well, however I got onto QA for 10mins last night when it was up for that short period of time and I saw that it had been toned down a lot thus kinda making the gunmen suck again.

Don't believe everything you think.

Anonymous

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Combat States
« Reply #10 on: January 19, 2005, 02:04:16 pm »
Great work Lithium!  Do you know what the specific effects of these states are, if any:
I'm not sure if these actually do anything other than allow a move to be performed, but it doesn't hurt to ask.

Dazed
Staggered
Off-balance
Rooting
Mez - This just freezes you until you get hit or interlocked, correct?

Anonymous

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Combat States
« Reply #11 on: January 19, 2005, 10:25:09 pm »
Dazed, Staggered, and Off-Balance really don't serve a purpose besides having the chance to use a status effect skill form what I have seen...and about the gunman getting boned or whatever....send me a PM and I'll tell you a nifty little trick to becoming a rocking gunman...

Oh and rooting reduces movement speed by like 100% or something....although rooting should be set up so that you can't move period with or without speed buffs.

 

 

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