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Messages - Lithium

Pages: 1 ... 5 6 [7] 8 9 ... 163
91
VR Gaming / Re: HOTAS for Valkyrie and E:D
« on: March 25, 2016, 05:04:31 pm »
Yes, I will be purchasing one soon as well.

92
News and Announcements / Re: Website Issues
« on: March 25, 2016, 01:53:00 pm »
So we have in fact lost about 6 months of data and work to the website. The RAID on the server crashed and this was the only salvageable backup. It is also on me that I didn't have a backup saved myself. We will be working to get the site back to where it was minus the lost data. This really sucks.

93
News and Announcements / Website Issues
« on: March 23, 2016, 12:12:31 pm »
There has been a severe crash of our web server. It appears everything was reverted back to 2015. I will post updates as I find out more. Sorry for this inconvenience.

94
General / Re: Welcome Paritis!
« on: August 05, 2015, 09:02:51 pm »
Welcome!

95
Off Topic / Re: randomness
« on: July 15, 2015, 07:38:07 pm »
Tbone and I just bagged the 40" 1080p LED TV on Amazon Prime Day for about $100! Woo!


96
VR Gaming / Re: E3 Consumer Rift and Touch Details
« on: June 23, 2015, 08:56:28 pm »
Are you running in extended ? It's updated to 0.5. Sort of works with 0.6. Direct mode is known to not work as it can't get above 35 fps.  In extended I run at ultra with super sampling on a 970 and i5-750

Yeah, it's been a few months since I last gave it a try and I was using extended mode at the time. Direct mode didn't work at all. I'll give it another try soon. If they fixed the positioning problem for me it will at least be tolerable I think.

So just an update, Tbone and I jumped into the game last night. I was able to get Direct Mode working but since it mirrors to my main monitor I was stuck at 65Hz. So, I switched over to extended and that worked even better at 75Hz plus positional tracking was working great. I had MUCH less jutter than before. Overall, I think it is very much playable for us now, minus learning all the commands and shortcuts!

97
VR Gaming / Re: E3 Consumer Rift and Touch Details
« on: June 20, 2015, 10:00:19 am »
Are you running in extended ? It's updated to 0.5. Sort of works with 0.6. Direct mode is known to not work as it can't get above 35 fps.  In extended I run at ultra with super sampling on a 970 and i5-750

Yeah, it's been a few months since I last gave it a try and I was using extended mode at the time. Direct mode didn't work at all. I'll give it another try soon. If they fixed the positioning problem for me it will at least be tolerable I think.

98
VR Gaming / Re: E3 Consumer Rift and Touch Details
« on: June 19, 2015, 06:55:40 pm »
Tbone and I both have Elite Dangerous but we have pretty bad jutter when looking around. Without turning settings way down it's hard to get the framerate. Also we have been hoping they would patch it to the latest SDK. I was having additional problems with the positional tracking not working.

99
News and Announcements / Re: Oculus Live Event: Oculus Touch Input
« on: June 12, 2015, 04:40:34 pm »
Good looking website. Some form of link to Xbox looks intriguing too.
Really? I thought they were trying to sell facial hair, lol.

100
Off Topic / Re: Pictures of you thread.
« on: May 30, 2015, 02:07:55 pm »
I only have this stuff off the top of my head.

Old logo with PSD layer FX: http://liquiware.net/furiousangels/sigs/angel.psd
Fonts for old sig: http://liquiware.net/furiousangels/sigs/sig_fonts.zip

101
Non-VR Games / Re: New Rust Updates
« on: May 26, 2015, 03:10:55 pm »
I think we beat that game--and the hackers with zero help from the devs. I personally didn't like the new version and that seemed to be the general consensus. Feels like they ruined a good thing.

103
Non-VR Games / Re: Our SWTOR challenge
« on: April 22, 2015, 03:04:04 pm »
Not to drift off topic too much. But I think the good days of premium MMO are behind us. It's whoever has the most money to shell out wins. Strategy has been marginalized.

104
Non-VR Games / Re: Our SWTOR challenge
« on: April 20, 2015, 07:39:47 pm »
Ok, I dug up the old SWTOR site and have hosted it for your pleasure! I am looking forward to digging up even older gems over the next several days/weeks. I also updated the URL to the challenge. I'd like to host the legacy stuff on the follow the angel domain. Seems appropriate. And with T's permission we could perhaps add a menu item up above called 'Legacy' or something and link to all this.

SWTOR Recruit Site: http://swtor.followtheangel.org/
Follow the Signal: http://followthesignal.followtheangel.org/

105
Non-VR Games / Re: Our SWTOR challenge
« on: April 18, 2015, 12:03:01 am »
I'm pretty sure I have a backup of that somewhere. It use to be located on this domain, but was since replaced with this main portal. I'm out of town so I don't have access to the computer with all my backups. I need to also scan through the old 'followtheangel' FTP because there is a lot of nostalgia that I'd love to collect and re-present for you guys.

Pages: 1 ... 5 6 [7] 8 9 ... 163
 

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