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Author Topic: Patch 1.6 Live  (Read 2735 times)

Offline Kokuei

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Patch 1.6 Live
« on: December 09, 2012, 05:58:50 pm »
Hello everyone, we wanted to let you know that we will be performing scheduled maintenance for six hours on Tuesday, December 11th, 2012 from 2AM CST (12AM PST/3AM EST/8AM GMT/9AM CET/7PM AEDT) until 8AM CST (6AM PST/9AM EST/2PM GMT/3PM CET/1AM AEDT). All game servers will be offline during this period. This maintenance is expected to take no more than six hours, but could be extended.

Game Update 1.6 introduces a new Warzone, Ancient Hypergate, where you can team up with other players to fight for control of powerful energy pylons to unleash the power of the ancient Gree hypergate against your enemies. Six new Heroic Space Missions are also available for each faction. These missions will be a challenge even for the greatest pilots in the galaxy!

Please Note: PvP Warzones and Space Missions are available to Subscribers at no additional cost. Players without a subscription have limited free access per week and may purchase additional access in the Cartel Market.

After this maintenance is over, restart the game launcher to patch to Game Update 1.6: Ancient Hypergate.

Scheduled Maintenance

Date: Tuesday, December 11th, 2012

Time: 2AM CST (12AM PST/3AM EST/8AM GMT/9AM CET/7PM AEDT) until 8AM CST (6AM PST/9AM EST/2PM GMT/3PM CET/1AM AEDT)

All game servers will be offline during this period. This maintenance is expected to take no more than six hours.

Thank you for your patience as we maintain service for Star Warsâ„¢: The Old Republicâ„¢.

Offline Sared

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Re: Patch 1.6 Live
« Reply #1 on: December 10, 2012, 01:10:19 am »

Offline Tbone

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Re: Patch 1.6 Live
« Reply #2 on: December 10, 2012, 03:39:13 pm »
Prices for War Hero gear (regular warzone comms):

*link*

Offline Sared

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Re: Patch 1.6 Live
« Reply #3 on: December 10, 2012, 05:16:39 pm »
Nope. Fuck that. I'm not re-grinding a WH shell just to upgrade to an EWH set of mods.

Offline Tbone

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Re: Patch 1.6 Live
« Reply #4 on: December 10, 2012, 05:44:35 pm »
You didn't keep your WH shells? Why in the world would you ever get rid of your WH shells??? EVERY piece of PvP gear has needed the previous set to upgrade. Super fail.

Offline Lithium

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Re: Patch 1.6 Live
« Reply #5 on: December 10, 2012, 05:46:23 pm »
Quote from: "Tbone"
You didn't keep your WH shells? Why in the world would you ever get rid of your WH shells??? EVERY piece of PvP gear has needed the previous set to upgrade. Super fail.


Yeah, I was thinking the same thing.

Don't believe everything you think.

Offline Sared

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Re: Patch 1.6 Live
« Reply #6 on: December 13, 2012, 07:30:08 pm »
'Eh, I double-checked, and it's only one piece I'd have to re-grind, but it's no biggie. Because I just read this on the forums regarding the Grade 7 Ship parts costs.

Quote from: "Damion Schubert"
Unfortunately, there is, in fact, a great disparity between these two costs. We want to apologize for this, as there was a miscommunication internally on how valuable these upgrades were, how challenging they should be to earn, and how fast a player should be able to earn them.

We are currently looking at solutions that cause the least amount of frustration for all players affected, while keeping the integrity of both the Cartel Market and the game intact.

It is not our intent to make the Cartel Market the "way to play" the game-we want you to feel that both the Cartel Market and earning gear in game are viable options as far as value goes, neither being far more efficient or effective than the other.

We truly hope you enjoy the challenge of the new Heroic Space Missions and apologize again for what we hope is a small distraction.

I want to reiterate that we are actively looking at solutions and they will be communicated to you as soon as we have a solid plan.



Offline Tecknik

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Re: Patch 1.6 Live
« Reply #7 on: December 17, 2012, 11:41:42 am »
Patch broke my game.  Looks like a lot of other people are having similar issues.  Game crashes after about a few minutes from an error with MSVCR90.dll.

They suggested running the launcher in XP SP3 compatibility mode, and same thing happens except with USER32.dll.

 

 

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