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Staff and News => News and Announcements => Topic started by: Anamodiel on February 20, 2013, 07:31:15 pm

Title: Game Update 2.0 Patch Notes
Post by: Anamodiel on February 20, 2013, 07:31:15 pm
AAAHHHH THEY ARE HER EOMG OMGMGOMGOGMG

http://www.swtor.com/community/showthread.php?p=5885087#edit5885087
Title: Re: Game Update 2.0 Patch Notes
Post by: Strod on February 20, 2013, 07:37:40 pm
Nice.
Title: Re: Game Update 2.0 Patch Notes
Post by: Tbone on February 20, 2013, 08:11:54 pm
Highlights
All Classes can now reach Level 55!

Alacrity has been redesigned to be a more universally useful stat. Now Alacrity reduces the activation time of all abilities, including instant abilities. If such an ability is reduced below the global cooldown, the global cooldown is reduced as well. Alacrity now also increases resource regeneration for all classes by the same amount that it increases ability activation speed.

Removed diminishing returns from Expertise such that each point of Expertise will now grant a consistent percentage of bonus until the hard cap is reached. Hard Caps are as follows
PvP Damage Boost - 60%
PvP Healing Boost - 35%
PvP Damage Reduction - 37.5%

SPLOITZ ABILITY: Shadow: A new ability, Phase Walk, has been added. Phase Walk allows the Shadow to place a mark that can be instantly returned to at a later time, after which Phase Walk goes on cooldown. This ability is usable in stealth mode and trainable at level 51.

ANOTHER SPLOITZ ABILITY: Gunslinger: A new ability, Hightail It, has been added. Hightail It will roll players forward up to 18 meters, landing crouched in cover. While rolling, defense is greatly increased and any movement-impairing effects are broken. The ability has a 20 second cooldown and is trainable at level 51.

All Crew Skills now have a skill cap of 450!

New Operation: Scum and Villainy
Scum and Villainy is a new Operation which takes place on the seedy Outer Rim world of Darvannis, where mysterious forces are gathering an army of warlords and mercenaries. This Operation is available at level 55 in four difficulty modes, and it contains seven boss lockouts. It can be accessed from the Ziost Shadow or the Gav Daragon on the Imperial and Republic Fleets.

Set Bonuses
All set bonuses are now stored exclusively on Armoring mods instead of equipment shells. Players will now be able to transfer set bonuses shells between equipment shells by simply moving the Armoring mod. The rules are as follows:
Set bonuses can be extracted from a shell by removing the Armoring mod.
While Armoring mods are not applied to any items, they retain their extracted set bonus. The bonus is tied to the type of gear the mod was extracted from (Chest, Legs, Head, etc).
When Armoring mods with a set bonus are placed in another item of the same type (Chest, Legs, Head, etc), the set bonus will then be transferred from the mod to the piece of armor.
Modified gear with a set bonus applied will receive a notification when attempting to overwrite the Armoring mod with another Armoring mod with a set bonus. If confirmed, the new mod's set bonus will overwrite the original set bonus.

Commendations
Weekly limits are now enforced on Commendation gains for each Commendation type. Players will not be able to obtain any Commendations beyond the weekly limit displayed in the Currency Window. This limit is reset on a weekly schedule that corresponds with the weekly Operations lockout reset schedule.

Legacy
The Legacy System has expanded to include Legacy Achievements, which recognize important accomplishments and milestones across all characters in your Legacy.
Achievements may unlock titles, grant items, or even add Cartel Coins to your account! You can access your Legacy Achievements through the Legacy Panel, even if you have not yet named your Legacy.

Warzones
Bolster is now based on item rating rather than character level. Recruit-level gear is no longer available, as players will be automatically bolstered to this level of item power if they do not meet it naturally.
Players will now be separated into three level brackets for normal Warzone play: 10 - 29, 30 - 54, and level 55. Ranked Warzones now requires level 55.
Title: Re: Game Update 2.0 Patch Notes
Post by: Mharz on February 21, 2013, 11:03:07 am
I would strongly encourage everyone to copy one or more of your characters to the PTS to check out the changes that are coming.  Skill trees are different (some of them radically) and now require 36 points to get the "top tier" ability.  

I copied a few of my characters over to PTS and all of them were successful except Mharz so far.  Go figure.

Some tips:

1.  When you're copied you lose all items in the mail so collect what you have there.
2.  When you're copied you have 0 credits.
3.  You will have 1 bank tab only so put everything you want in there especially things that you can sell to get some credits.
4.  If you have made interface changes (and most of you have) find and copy those files to your PTS installation.
5.  Go to swtor.com and log in.  Go to your account page and at the bottom left you'll see an option to copy to PTS.
6.  When you open the launcher click on the little icon bottom left and select the PTS environment.  Patch, play, prosper, and share what you learn here.
Title: Re: Game Update 2.0 Patch Notes
Post by: Mharz on February 21, 2013, 12:09:03 pm
Also this link might be useful to some of you.

http://pts.swtor-spy.com/skill-tree-calculator/

Saved talent builds are available in this form:

http://pts.swtor-spy.com/skill-tree-calculator/guardian/225/?build=023222100212120220122100023000100302102000000000000000000000000000200000000000000000000000000000&ver=20
Title: Re: Game Update 2.0 Patch Notes
Post by: Tbone on February 21, 2013, 02:14:14 pm
Zealous Ward or Watchguard...decisions, decisions...

Also, I'm seeing a lot of hidden nerfs here. Duel Wield Mastery is on the SECOND tier (offhand damage). Master Focus is gone (reduce cooldown of Master Strike). Swift Slash only has one point available (cuts crit chance in half of Slash and Dispatch). Grrr!!
Title: Re: Game Update 2.0 Patch Notes
Post by: Tbone on February 21, 2013, 02:34:59 pm
This (http://pts.swtor-spy.com/skill-tree-calculator/sentinel/233/?build=002303220212221200300230012000100320300000000000000000000000000002000000000000000000000000000000&ver=20) is my first impression of my new tree. Just not sure...
Title: Re: Game Update 2.0 Patch Notes
Post by: NoCry on February 24, 2013, 12:32:51 pm
Mmmmmmm. Nice.
Title: Re: Game Update 2.0 Patch Notes
Post by: Sared on February 27, 2013, 03:49:29 am
Tier 1 Smuggler Set DOES NOT WANT FUCK NONONONONO
(http://dulfy.net/wp-content/uploads/2013/02/swtor-arkanian-armor-smuggler-republic.jpg)


Tier 2, vast improvement
(http://dulfy.net/wp-content/uploads/2013/02/swtor-underworld-armor-smuggler-republic.jpg)
Title: Re: Game Update 2.0 Patch Notes
Post by: Strod on February 28, 2013, 09:11:34 am
First look at Sage DPS build.

http://pts.swtor-spy.com/skill-tree-calculator/jedi-sage/224/?build=030000000000000000000000000000000223122202120210023001020230001003020002000000000000000000000000&ver=20

Will have to test it out more once the PTS, is finished downloading.
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