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Author Topic: EVE: Valkyrie Update  (Read 3153 times)

Offline Tbone

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EVE: Valkyrie Update
« on: May 02, 2014, 01:23:02 pm »
http://kotaku.com/eve-valkyrie-is-the-closest-we-may-ever-get-to-real-spa-1570770412

A nice write-up on the progression of EVE:Valkyrie along with impressions of the game while using the DK2!

Quote
EVE Valkyrie—or EVE-VR, as it was known this time last year, when it was just a tech demo made for developer CCP's annual gathering of internet spaceship pilots, EVE Fanfest—has come a long way in a year. What was once an impressive, fun demonstration of virtual reality space-fights is now close to an actual game. It's now got a story, it's got Starbuck from Battlestar Galactica starring in its leading role, it's got different ships and loadouts, it looks jaw-dropping. And it remains, in my admittedly still limited experience, the most natural, effortless fun I've had with virtual reality. Slip on the headset, you find yourself sitting in a cockpit, ready to launch out into space, and it's immediately obvious what you have to do: fly and shoot.

 

 

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