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Author Topic: Jedi Consulars - Choose your BUILDS  (Read 7626 times)

Offline Aculeus

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Jedi Consulars - Choose your BUILDS
« Reply #15 on: October 13, 2011, 03:46:08 pm »
I think I will go with a build like this one:
http://torguild.net/calculator/jedi-consular/shadow/?p=2000000000000000000203000300000000000002323002111032022151

I will modify once I get an understanding of what Force Breach, Mind Snap, and Force of Will do.

My main focus will be stealth/melee DPS.

Offline Anamodiel

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Jedi Consulars - Choose your BUILDS
« Reply #16 on: October 13, 2011, 06:10:02 pm »
Well, it definitely seems like most people are going more of the DPS route. I'm truly torn. I really want to be able to heal well, but at the same time I get frustrated in PVP/PVE when I can't deal the amount of damage that I feel I should be able to.


...And we will strike down upon those of Darkness, with great vengeance and Furious Anger, those who attempt to poison and destroy my brothers.

Offline Deathsboon

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Offline ZephixLeer (Zephic)

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Jedi Consulars - Choose your BUILDS
« Reply #18 on: October 13, 2011, 07:47:58 pm »
Although I plan to play a Trooper, I think I can help a bit here...

If it makes your choice any easier, keep in mind you CAN respec once for free, unless that was a beta-only thing.

So personally, I intend on going Combat Medic early on, then maybe switching to Assault or Gunnery later in the game, depending on how useful healing is with the group I end up running with a majority of my play time.

As long as you can determine which AC you want, you're likely to end up ok either way you go.

Offline Broin

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« Reply #19 on: October 13, 2011, 08:35:06 pm »
I can't imagine Ana not being a heavy healer

Go ahead, make my day.

Offline XxUnforgivenxX

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Jedi Consulars - Choose your BUILDS
« Reply #20 on: October 13, 2011, 09:25:40 pm »
Here's my build I will be working towards. I'm currently a level 17 Shadow.

http://torguild.net/calculator/jedi-consular/shadow/?p=3022300122221122321003000000000000000000321010000000000000
Feeling Nostalgic...

Offline Oomm

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Jedi Consulars - Choose your BUILDS
« Reply #21 on: October 14, 2011, 09:52:47 am »
Jedi Sage

PVE/PVP Damage - http://torguild.net/calculator/jedi-consular/sage/?p=3020322131201123321020000000000000000000230200000000000000

Plays like a shadow priest and does soo much damage. The last 9 points I have to play around with. Crit scales very well with Sages, but I don't its worth the full 3 points. Essentially, the rotation is throw up all your dots and spam telekinetic throw (TT), refresh dots, rinse and repeat. Aside from PvE, I have done very well with this spec. Telekinetic has a lot of burst in PvP, but the ability to spam dots on multiple targets and then spamming TT for the damage and slow is annoying for the other team.

PVE/PVP Healing - *working on it*

There will be dual specs so I'll pick up a healing spec. Might end up main healing, but honestly I excel at killing internet dragons and e-thugs.

As for the healing spec itself, there is alot of avoidable talents depending if your going to PvP or PvE heal...I used a PvE healing spec and I did fine, but still need to play around with the calculator.

Offline ExternalError

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Jedi Consulars - Choose your BUILDS
« Reply #22 on: October 14, 2011, 12:52:17 pm »
Quote from: "Oomm"
Jedi Sage

PVE/PVP Damage - http://torguild.net/calculator/jedi-consular/sage/?p=3020322131201123321020000000000000000000230200000000000000

Plays like a shadow priest and does soo much damage. The last 9 points I have to play around with. Crit scales very well with Sages, but I don't its worth the full 3 points. Essentially, the rotation is throw up all your dots and spam telekinetic throw (TT), refresh dots, rinse and repeat. Aside from PvE, I have done very well with this spec. Telekinetic has a lot of burst in PvP, but the ability to spam dots on multiple targets and then spamming TT for the damage and slow is annoying for the other team.


this is pretty much the build im heading for on my sage works very well in pvp



Offline XxUnforgivenxX

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Jedi Consulars - Choose your BUILDS
« Reply #23 on: October 14, 2011, 06:35:51 pm »
I'm hoping the tree's are balanced out because I really don't want to see the "Balance" tree nerfed. :)
Feeling Nostalgic...

Offline ZephixLeer (Zephic)

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Jedi Consulars - Choose your BUILDS
« Reply #24 on: October 14, 2011, 07:27:16 pm »
It seems like the trooper trees on that site are out of date; or maybe based on a newer build?

Edit: I hope that's out of date... the assault tree is horrible.

Offline Duoi

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Jedi Consulars - Choose your BUILDS
« Reply #25 on: October 15, 2011, 01:09:17 pm »
looks like they updated the shadow trees
tanking
Dps

Offline Broin

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« Reply #26 on: October 15, 2011, 11:18:53 pm »
I'd like some input from our guys in the open who are playing consular to let us know what appears to be a must to have for each type of tree you may be going for.

Go ahead, make my day.

Offline Erathaol

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Jedi Consulars - Choose your BUILDS
« Reply #27 on: October 16, 2011, 05:40:33 pm »
I really don't know what I want to put points in without seeing the actual abilities.  I want to be pure Crowd Control support, so damage and healing are secondary to extra status effects.  It looks like Telekinetics is my best bet, but some of the Balanced skills look very nice as well.

I also REALLY need to know which CC abilities function identically in PvP as in PvE and which are modified for "balance" reasons.

Jedi Sages in beta, help us out here.  Most of the other Consulars are focusing on either DPS or healing, but don't forget us CC-whores.

Offline Jesseria

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Jedi Consulars - Choose your BUILDS
« Reply #28 on: October 26, 2011, 08:05:00 am »
Balance tree in all respects is what I was picturing for my character at launch. Double sided saber, exceptional melee abilities  with complementary force powers. I'm sure that there will be some type of duel-spec eventually, as I usually like to play a tank character. Either way, if the balance tree doesn't work out, I'll probably go Shadow/Tank.

Offline Strod

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Jedi Consulars - Choose your BUILDS
« Reply #29 on: October 29, 2011, 12:23:20 pm »
In my experiences since the game that shall not be named was launched, I've always played the class that could do everything or close to it (Druids and Paladins).

This is one of the main reasons I'm excited about the Consular class, it's a kind of Master of all trades. I will be building sets for all roles once the "Dual Spec" system is in place, however my main focus for Guild content will be a Healer.

The great thing is, I'm one of those players that can fill any role when needed because I enjoy playing my characters to the fullest. Consular is such a great class for said play style.


Furious since 2006.

 

 

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