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Author Topic: Update 58  (Read 2876 times)

Offline Tbone

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Update 58
« Reply #15 on: February 29, 2008, 12:00:11 pm »
My ignore list is longer than my buddy list.

I went into the new construct for like 5 minutes the other day. A level 255 Agent spawned on me immediately and followed me everywhere I went until I was dead. He said I wasn't allowed in the area. For a construct?? There isn't an access node, is there?

Offline Pirus

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Update 58
« Reply #16 on: February 29, 2008, 01:33:26 pm »
No there isn't an access node and I have no idea why they are spawning in there.  I have yet to get one in the 3 or 4 times I have been but I have seen others get spawns.

Offline Anamodiel

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Update 58
« Reply #17 on: February 29, 2008, 03:02:05 pm »
You know how we sometimes have level 255 agents spawn on us while in the halls, but they immediately die?

Those are the same Agents, but these ones are staying alive.


...And we will strike down upon those of Darkness, with great vengeance and Furious Anger, those who attempt to poison and destroy my brothers.

Offline Tbone

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Update 58
« Reply #18 on: March 01, 2008, 10:13:28 pm »
Didn't run into one this time. Geez, you can make crazy info in Datamine. There were a couple of people on the who, but the only person I've run into so far was another Zion that attacked me (Bruinz, I think). I killed him and haven't been bothered since.

Offline Anamodiel

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Update 58
« Reply #19 on: March 02, 2008, 08:54:50 pm »
Apparently they are actually decreasing the amount of info you gain per tap in Datamine. I thought it was just a bunch of Zionists shouting shit in Mara Central, but I later found a post from Rarebit confirming it.  The luggable, in this case, will make up for this, though.

I know I've made about 100 mil so far. :D Get in there before they change it!!


...And we will strike down upon those of Darkness, with great vengeance and Furious Anger, those who attempt to poison and destroy my brothers.

Offline Pirus

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Update 58
« Reply #20 on: March 03, 2008, 04:46:03 am »
yeah I actually agree with that.  Its too easy to make info in there.  Dont get me wrong I love the info but its just too easy.  Now if we have to work for a luggable thats a bit harder and its rarer to get the info.

Offline NoCry

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Update 58
« Reply #21 on: March 03, 2008, 05:01:26 am »
remember when area k trenches were launched? remember how we held off vector whilst happily farming. what say you to a bit of the same on launch of new luggable? DE are dominant in there at the moment, lets correct that.

Offline Pirus

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Update 58
« Reply #22 on: March 03, 2008, 09:31:50 am »
lol sounds good nocry I think you and I can do it alone... but it wouldn't be a bad thing to have 4 others :)

Offline Strod

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Update 58
« Reply #23 on: March 04, 2008, 10:55:08 am »
The Agents are by design. i was talking and running around with 9mmfu the first day Datamine came out. He said you tap you risk. So Agents are meant to be the way they are.


Furious since 2006.

Offline Manic Velocity

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Update 58
« Reply #24 on: March 04, 2008, 12:30:24 pm »
Quote from: "TheSorrows"
The Agents are by design. I was talking and running around with 9mmfu the first day Datamine came out. He said you tap you risk. So Agents are meant to be the way they are.


If they're going to nerf the $info payout anyway, they should nerf the risk.  Make it so the special luggable data tap gives the carrier a higher chance of getting the 255 Agent spawns, while those of us with regular taps have little to no risk.

Offline Avzeke (Khr0n1k)

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Update 58
« Reply #25 on: March 04, 2008, 02:54:53 pm »
Quote from: "ManicVelocity"
Quote from: "TheSorrows"
The Agents are by design. I was talking and running around with 9mmfu the first day Datamine came out. He said you tap you risk. So Agents are meant to be the way they are.


If they're going to nerf the $info payout anyway, they should nerf the risk.  Make it so the special luggable data tap gives the carrier a higher chance of getting the 255 Agent spawns, while those of us with regular taps have little to no risk.

If its the other way around then it promotes fighting for control.


Topherous Jedi Sentinel
Artifice, Archaeology, Treasure Hunting

Offline Manic Velocity

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Update 58
« Reply #26 on: March 04, 2008, 06:56:03 pm »
Quote from: "Khr0n1k"
Quote from: "ManicVelocity"
Quote from: "TheSorrows"
The Agents are by design. I was talking and running around with 9mmfu the first day Datamine came out. He said you tap you risk. So Agents are meant to be the way they are.


If they're going to nerf the $info payout anyway, they should nerf the risk.  Make it so the special luggable data tap gives the carrier a higher chance of getting the 255 Agent spawns, while those of us with regular taps have little to no risk.

If its the other way around then it promotes fighting for control.


...damnit... agreed.

 

 

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