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Author Topic: Coordinate Location System  (Read 3565 times)

Offline Ketamininja

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Coordinate Location System
« Reply #15 on: October 26, 2004, 12:04:52 pm »
none have been added yet.
The system is only as good as the information stored.
Currently it works perfectly, the "records found" should match the records shown.

You will be able to add things soon.

I'm a total frickin rock star from mars.
C'mon bro, I got tiger blood.

Anonymous

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Coordinate Location System
« Reply #16 on: October 26, 2004, 01:57:36 pm »
Great job ket, can't wait for the improvements.

Anonymous

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Coordinate Location System
« Reply #17 on: October 26, 2004, 06:42:57 pm »
wow that is excellent.  good job!

Anonymous

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Coordinate Location System
« Reply #18 on: November 01, 2004, 12:42:23 pm »
Wow. Wish I had seen this sooner. Great job Ket!

Anonymous

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Coordinate Location System
« Reply #19 on: November 01, 2004, 10:48:26 pm »
That looks like a lot of work or a lot of skill or both.  Sweetness for the help =)

Anonymous

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Coordinate Location System
« Reply #20 on: November 07, 2004, 07:46:55 am »
Hmm.

New data doesn't show up. Seems wrong.

People might make multiple entries?

Even non-verified data should be displayed, it should just be tagged as non verified... I thought that's what the 'S' was for with the red/cyan box... but new data is not being displayed... At least when I add it?

Need duplication detection on names and a proximity check for coords that are very close together.

I'd also like to see who added and who verified data so that I don't go around verifying a hardline I added since that would sort of mess up the whole point of verification. Some people might also want credit for finding things... especially if a POI thingie is added.

We might also want to include a date added/verified string somewhere (not neccesarily displayed) just in case they decide to make nodes or whatever shift locations.

Offline Ketamininja

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« Reply #21 on: November 07, 2004, 07:57:25 am »
Ok, good feedback thankyou.
The system has been developed some more, and update is required, but a few tweaks first - I will announce when this happens.

Just to verify Gillette, and hopefully get to the root of the problem:

Everyone can now add coords. When admins add, it should go in as VERIFIED.
(S = Status, blue is good, red is unverified).
Are you an admin (as staff)? It would be blue.
What did you add? I will need to cross-check to see if its working ok.

I added a hardline location that was missing, and it comes up red for now, but it is displayed (Mannsen Park NW, Slums).

The new system has an EDIT, DELETE, and VERIFY function for admins.
I have still to sort out the "check for multiple", I need to make sure the code is correct (after all someone could add a coord that is 1 coord off the entry that is already entered, depending on where they are standing, and they can call it something different).

Don't worry, Im on top of it! Just been a bit busy, plus wanted to know if people were using it. I know I have been alt-tabbing, its been very handy for me. I would suggest that the callers should be the operators, and if someone asks for coord info, he should ALT-TAB to this system ;)

Also looking at another few features. Dynamic map is on my list. Are you familiar with flash? I need some object instances called and placed depending on the php called of course (on the VICINITY table). Should be easy, but my flash actionscripting aint up to much.

holla!

I'm a total frickin rock star from mars.
C'mon bro, I got tiger blood.

Anonymous

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Coordinate Location System
« Reply #22 on: November 07, 2004, 08:03:03 am »
I added about ten hardlines just for giggles.

Try Rogers Way C (-644 -10 -579) in the barrens for one of the added ones.

I also overwrote Achan C to see what would happen. Should be 0 0 0.

I don't think admin adds should be auto-verified. Verification serves two purposes - keeps false data out and catches typos. I make typos all the time.

Mebbe the admin bit ain't workin right. (I don't have those options) Or it's set for Nuke admins and not bound to the staff group. Might have to holla at likwid about that.

I also edited my previous post after you wrote yours. Hehe. Might need a reread. :P

I'm sort of holding off on the map idea. Seems silly without accurate street maps, and even screenshotting the ingame maps won't make that happen as they aren't very accurate. But it wouldn't be that hard to do in html/php and skip the flash. Map as a background image, couple of gifs and dynamic transparent spacer boxes for you are here and here's what you asked for. Smaller, faster, lighter. Flash if we want scrolling maps and other wonkiness. Seems gizmoriffic to me, though.

Offline Ketamininja

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Coordinate Location System
« Reply #23 on: November 07, 2004, 04:09:51 pm »
Right.
Let me just say all your ideas have been noted - datestamp, user etc can be added - I have to see if the boards "Staff" status can be called. (calling BB, not the site). I'm guessing that you are not a site Admin (which the program uses), but rather a BBadmin.

----
First off, I can see the coordinate I added before you came across the problem. Its in the barrens, it's unverified.  I'm sure I added it in version 1.4 (as the option to add was not there to me in the previous release as I wasn't admin). 1.4 is current release.

I just tried adding some coordinates. They don't appear.
Now that's strange.... how the hell did that other coordinate appear????

Strange.
Just to be sure, I'll get T to check the tables in phpMyAdmin later on tonight, it could be that there is an unknown variable being entered for the "verification" field - still don't explain my coord.
All I can say for now is wait for the next release. Should have it tomorrow as I have the day off work ;)

As for the map, yes that would certainly work. Was thinking flash just for full effect! I'll look at the table/space map when I have released the next version.

I'm a total frickin rock star from mars.
C'mon bro, I got tiger blood.

Offline Tbone

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Coordinate Location System
« Reply #24 on: November 14, 2004, 02:43:45 pm »
Updated to v1.9! Everyone please update the info as you get it! It now can include Collectors, etc.

Offline Ketamininja

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« Reply #25 on: November 14, 2004, 04:57:23 pm »
1.9:

You can now add data.
Duplicate data entry check may report your added information confilcts with something on the list - it will show some info, but this can be wrong.Please be carefull as the check is not working completely. It will add your coodinates, but may not check properly.
This will be fixed soon.

If you hover over the little "I" on the red/blue colour, you will get a pop up that tells you who added it and when, and who verified it and when. Also, any infomation with a "..." means you can hover over for full info.

// Added admin edit, delete & verify function.
// Range removed.
// Fixed direction calculation.
// Fixed add command.
// Redesigned code to OO (increase speed).
// Refined theme.
// Added new fields to the table.
// Added Info field on results.
// Results fully working with rollover ALTs.
// More informative messages.
// Added Subway, Collector, POI, and "Other" containers.

I'm a total frickin rock star from mars.
C'mon bro, I got tiger blood.

Anonymous

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Coordinate Location System
« Reply #26 on: November 14, 2004, 11:07:22 pm »
Good job Ket.

Thanks.

Anonymous

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Coordinate Location System
« Reply #27 on: November 20, 2004, 10:29:22 am »
How about putting a link to this module on the sidebar for easier access?

Anonymous

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Coordinate Location System
« Reply #28 on: November 20, 2004, 10:37:37 am »
Yeah.  There has to be a better way of accessing this than finding this thread.

Offline Tbone

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Coordinate Location System
« Reply #29 on: November 20, 2004, 11:21:53 am »
Due to the NDA, we can't just throw this up on a sidebar. Keta has found away to create a block based on forum groups and has created what we need. He said he just needed to tweak it and I'm just waiting for him to send me the download link.

 

 

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