The Furious Angels
FA Discussion => Non-VR Games => Topic started by: likwidtek on February 14, 2012, 12:01:15 pm
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Classes and Combat
General
* Surge rating has been re-balanced. It now reaches diminishing returns the same way as other damage ratings, and its per point damage contribution has been reduced by approximately 10%.
Bounty Hunter
Mercenary - Arsenal
* Stabilizers: Correctly adds pushback resistance to Unload.
Trooper
Commando - Gunnery
* Steadied Aim: Correctly adds pushback resistance to Full Auto.
Companion Characters
General
* Some taxis that failed to re-summon companions upon reaching their destination now properly re-summon them.
Companions no longer indicate they wish to speak with you when you are not yet eligible for their next conversation.
If a player is invited to a nearly full group and declines, that player is no longer prevented from summoning a companion.
Crew Skills
Crafting Skills
*Non-stackable crafting materials are now refunded if the crafting assignment is canceled.
The number of non-stackable crafting materials a player has is now correctly reflected in the crafting UI.
Biochem
*Exotech schematics will now function properly.
Crafting Exotech consumables now results in three items with a chance of one additional item on a crafting critical.
Flashpoints and Operations
General
*Conversation rewards like Social and Alignment Points and Companion Affection are gained more consistently during Hard Mode Flashpoints.
Flashpoints
Boarding Party
*In Hard Mode, players are no longer blocked from re-entering the Flashpoint in some circumstances when the group is defeated during the encounter with Jorland.
Kaon Under Siege
*Expulsor Droid now drops the correct loot.
Operations
Karagga's Palace
*The chest in 8-man Nightmare Mode now spawns properly after defeating Karagga.
Items
General
*Items can no longer be used while they are locked for trading, selling on the GTN, or when attaching the item to a mail message.
Pure Shockfrozen Water is now consumed on use and has a stack limit of one (instead of two).
*Unique items can no longer be traded to a player that has the maximum number of that item in their inventory.
*A confirmation dialog is now displayed when purchasing items with commendations or tokens and when purchasing expensive items.
*The Portable Holo Dancer can no longer be targeted by abilities and effects.
Legacy
*A confirmation dialog is now displayed when choosing a Legacy name. The UI has been updated to better communicate Legacy name decisions.
Missions and NPCs
General
*Small amounts of Social Points are no longer lost in some circumstances (occurs rarely at the beginning of a Flashpoint or in some mission conversations).
*Bonus Series missions on Tatooine (Republic and Imperial) can now be abandoned.
Missions
Imperial
*Eve of Destruction: This mission progresses properly even if the player does not immediately travel to Corellia.
Republic
*Need to Impress: Resolved a dialogue issue with Ambassador Jannik that blocked progress in this mission.
*Rapid Response: This mission can now be failed if the player leaves the mission phase while attempting to destroy the Bomb-Carrying Droids.
*Taris Bonus Series: The cinematic for the objective "Return to Storm" now completes properly even if the player has not finished Reconstruction Efforts.
NPCs
*An issue that allowed players to maneuver certain NPCs into a position where they could be attacked but could not retaliate has been corrected.
PvP
General
*Players will now properly receive mission credit for warzone wins when the first player to enter a Warzone leaves before the match ends.
Warzones
Voidstar
*Updated the bomb door collision to remove a spot players could stand against and not be targetable.
World PvP
Ilum
*Players are now notified when they kill a player but do not receive credit due to rate limits.
Miscellaneous Bug Fixes
*Players are no longer occasionally disconnected from the game when interacting with a mailbox.
*Players no longer lose mouse click functionality in some circumstances after pressing multiple mouse buttons.
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Pure Shockfrozen Water is now consumed on use and has a stack limit of one (instead of two).
This sucks.
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Kaon Under Siege
*Expulsor Droid now drops the correct loot.
So... Was he not supposed to be dropping a second head piece? That sucks if that's the case.
PvP
General
*Players will now properly receive mission credit for warzone wins when the first player to enter a Warzone leaves before the match ends.
Warzones
Voidstar
*Updated the bomb door collision to remove a spot players could stand against and not be targetable.
Hopefully that fixes at least some of the Warzone issues.
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Is Ana making exotech now??
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Pure Shockfrozen Water is now consumed on use and has a stack limit of one (instead of two).
This sucks.
Glad you pointed that out, or I would have been pissed when I came to use it.
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You guys can't possibly be surprised. heh.
Also, "*A confirmation dialog is now displayed when purchasing items with commendations or tokens and when purchasing expensive items. " Yay!
I wish they'd confirm that you SURE you want to sell an item too.
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In all fairness, you can buy back what you've recently sold. So... there's that.
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I would rather have a sell back feature incase you accidently purchase something by mistake.