The Furious Angels
FA Discussion => General => Topic started by: Tbone on May 31, 2007, 04:17:09 pm
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There has been reports of a fly virus outbreak in Bathory Row - specifically near a warehouse in the Northwest corner. We're not sure how the fly virus is still around or what caused the outbreak, but the threat must be contained. Not only are Corrupted plaguinig the area, but lvl 100 Complete Corrupted are also abundant. Because of this, we must work together if we are going to make a difference.
I've arranged for a contact by the name of Fumigator to reward you with some new, optional white FA gear for your work. We've got a lot to do. Our projections show that each FA member must kill around 400 Corrupted and 5 Complete Corrupted (assuming each has proof of a kill) to make the biggest difference and earn all your gear. I hope to see you all on the battlefield.
(http://www.followtheangel.org/tbone/traditionalhat.jpg)(http://www.followtheangel.org/tbone/newhat.jpg)
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i'll be there bossman
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You'll probably see me on alot tomorrow and Saturday.
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400? But I was planning on getting hitched in 3 weeks; guess I'll have to postpone...
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Closer to 2400 actually. It's complicated.
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This is what you need to get the new Gear released in Update 52.
Insecticide Code's(5):
Five Decaying Code's.
Patcher's Pill:
Ten Decaying Code's.
Patcher's Hat:
Two Decaying Code Archives.
Which when broken down it is 80 pieces of Decaying Code.
Patcher's Bandana:
1 Corrupted Code and 5 Decaying Code Archives.
Which when broken down it is 1 Corrupted Code and 200 pieces of Decaying Code.
Patcher's Headgear:
Five Corrupted Code's and Ten Decaying Code Archives.
Which when broken down it is 5 Corrupted Code's and 400 pieces of Decaying Code.
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Now that you know the requirements for these slick new toys. Let's take a look at a few more interesting details of this wonderful adventure. I'll start with the obvious questions.
How do I obtain these Items that are required, so I can start enjoying my new "Content" as it were?
The Corrupted Code's are looted from the Lv. 100 Wasteland Corruptor's. (Not sure if the Corrupted code will always drop.)
The Decaying Code's are looted from the Corrupted. They will spawn based on your Lv. So it Your a Lv.50, Expect Lv. 53's. A Lv. 35, Expect Lv. 38's and so on. (Not sure if the Decaying code will always drop.)
The next question I'm sure you all are thinking is: "How can I kill a Lv. 100 Wasteland Corruptor?"
Well there is an answer to that too. The Contact "Fumigator" is able to provide us with a wonderful weapon against the Wasteland Corruptor's. Fumigator will provide you with "Insecticide Code's" that will assist in your efforts to take down the Wasteland Corruptor's.
Well what can these "Insecticide Code's" do against a Lv. 100!?"
Well the "Insecticide Code's" will damage the Wasteland Corruptor slowly. The Wasteland Corruptor is unable to regenerate it's Health Point's. So, with 5,100 Health points and the "Insecticide Code's doing 15 points of damage per hit, you will need exactly 340 Insecticide Code's to be able to put the Wasteland Corruptor's down for the count.
Which when broken down it is 340 Decaying Code's to get 340 Insecticide Code's.
Final Review:
Insecticide Code's(5):
Five Decaying Code's.
Patcher's Pill:
Ten Decaying Code's.
Patcher's Hat:
Two Decaying Code Archive's > 40 Decaying Code's per Decaying Code Archive > Total Decaying Code's - 80.
Patcher's Bandana:
1 Corrupted Code.
5 Decaying Code Archive's > 40 Decaying Code's per Decaying Code Archive > Total Decaying Code's - 200.
Patcher's Headgear:
Five Corrupted Code's.
Ten Decaying Code Archive's > 40 Decaying Code's per Decaying Code Archive > Total Decaying Code's - 400.
If you wish to obtain one of everything Fumigator is offering, You will need a projected grand total of 3,130 Decaying Code's and 6 Corrupted Code's. (2,040 of these Decaying Code's are put toward the "Insecticide Code's". Going on the hope of a Corrupted Code will drop on each and every Wasteland Corruptor kill, you will need 2,040 Decaying Code's total. 2,040 Decaying Code's will get you 2,040 "Insecticide Code's", which is exactly what you will need for 6 Wasteland Corruptor kills. Number of Decaying Code's for "Insecticide Code's" may be higher or lower depending on a sure drop or not of the Corrupted Code(s) from the Wasteland Corruptor's.)
I Hope this guide has helped some of you to understand anything you didn't before.
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o.o
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That sucks. I will be on a lot this weekend to help others.
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o.o
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That sucks.
I think it's great. We finally get something that takes more than an hour and a single team of six to obtain. We finally get something that we actually have to really work for.
My internet service ended up crashing out last night (naturally, the day of a major patch). I'm hoping to get it back up and working by this evening.
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Well, I sure can't wait to get farming 2400 objects while being knifed and hacked.
/sarcasm
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Its so hard to kill just the corrupteds...let alone the level 100 completes
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Adad, Manic, and myself found an excellent area at Bathory W to pin these SOB's down and hack the crap out of them while the ILr's keep them busy. It worked really well.... It'll work even better with more people.... :D
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Good. I'll be there to help heal, too, all day today (after I take my SAT!). :)
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I get off at 11 pm EST. If i can catch you guys Ill be there.
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Rogan, Ana, and I had a similar method. Rogan and I hacked while Ana spammed the heals, using targeted hyperjump to get on the warehouse to regen without making the baddies go away.
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Apparently Rarebit has been watching us.
Are you satisfied with how the Corrupter quest has turned out? Is there anything in that you'd like to see changed as a developer?
It's still a little hard to tell due to the stacking (or non-stacking, rather) oversight *sigh*. I see that one team at least has killed a Wasteland Corruptor, which in a way is nice because that means it's possible without being too easy, which is what I wanted...I guess I just hope that that doesn't mean it will be too easy once the stacking is corrected. Anyway it's a little early to tell, and most people haven't yet got on to thinking about how to take out a Corruptor.
I spent a lot of time watching players battle the Corrupted on Friday, after I tweaked the spawn rate, and there were certainly a lot of players getting into it, but we'll just have to see if that lasts. But the player deaths vs Corrupted deaths seemed about right, so I think their difficulty at least worked out like I wanted it to. I suppose that will change as players get better at fighting them, but so far it's about where I wanted it, and I noticed that even highly organized groups like the Furious Angels and Systematic Chaos, while they could chew through Corrupted at a pretty good clip, could still get into a tight spot here and there. So I guess I can say at least that the overall mechanics of the thing seem to be working okay, which is nice because we haven't attempted something like this before, and I think some of the things we've learned from this will be very useful in developing more permanent encounters.
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"Highly organized".
I like that. :)
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So I've been thinking about this farming. We need a strategy to speed it up. The way the math adds up, we're just going to be doing an insane amount of farming. Here's my projections...
For the headgear you will need 5 corrupter codes and 10 decaying archives. It's 340 insecticides per corrupter code and 40 per decaying archive, making a grand total of 2100 decaying codes.
As it stands now, whether solo or as a group, I'd say we average about 20 codes per person per hour. That being the case, in order to get 2000 codes, you will need to farm for 100 hours. Just to have an idea of how long that is, if you were able to farm two hours a day every day, it would take you 50 days, or almost two months, to farm enough codes. Most of us will be lucky if we average an hour a day, or 100 days of farming. That's over three months.
I've been trying to find a way to increase codes per hour, but the only idea I've come up with so far is for those who don't plan on farming to still get in game and hang out in our farming area to increase the number of spawns that we are hacking. If anyone can think of a good strategy, let me know.
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I can only see a couple ways of doing this... and one of them I wouldn't recommend on doing during regular business hours. If people were willing to come in with low level alts... under lvl 10 you can drop those in with one AOE. You get about 5-6 low level alts on all with defense clothing and block tactics with a area healer on their team and one person not on team hitting them with AOE's then as quickly as they spawn you kill them and reap the rewards. That is something I wouldn't want to do while others were around watching.
The only other thing I could think about would be other people logging on and standing around but then if they got killed their spawns would disappear, so they would have to be in MS, with some kind of AFK macro running.
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Did the spawn rates get screwed up after the rollback last weekend? I stood in Bathary for an hour and thirty minutes on Sunday and didn't get a single spawn.
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Apparently you can get a spawn by jacking in and out of a Bathory hardline. Each time you enter Bathory you have a chance of a spawn, so if you alternate between the Loading Area and Bathory W a couple of times, you'll get a spawn.
Also, Bathory SE is not near as crowded as Bathory W. The alts isn't a bad idea, assuming we have some people with alts they might want to level who aren't interested in the decaying code. I mean, you'd still have to kill the 53s that spawned on that AOEr and the healer.
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How low of a level are we looking at? I've got a 3, should be easy to run a couple of missions and get them to where we need them.
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A 3 works as long as you have the access node, hardlines, and stay away from the NPCs in the area. In theory, just helping out with your alt should level it a bit.
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We would have to be on the roofs... that way, we wouldn't have to worry about gangs spawning and we'll be more conspicuous, hopefully.
The patcher could also have recall loaded so they can recall the lowbies if they're AFK and a Complete Corruptor spawns.
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We would have to be on the roofs... that way, we wouldn't have to worry about gangs spawning and we'll be more conspicuous, hopefully.
The patcher could also have recall loaded so they can recall the lowbies if they're AFK and a Complete Corruptor spawns.
The area that we were in last night was pretty much gang-free. But this looks like it works, for the most part.
There's also an interesting side-effect to the Corrupted spawns that, for some reason, had me tickled pink last night. At the Bathary Row SE hardline, you can enter some of the surrounding warehouses.
I thought it would be a good idea to spawn a bunch of Corrupted in a cramped little room and let Tbone go nuts with his AOEs. But apparently the Corrupted don't like being indoors. While we were inside, the spawn rate shot up like a rocket. Corrupted were spawning about every ten seconds inside the warehouse, but they would disappear as soon as they spawned.
I'm guessing this is some kind of safeguard that Rarebit put in to keep people from hoarding spawns in the warehouses. We think this also affected our spawn rate in some way once we got back outside. We had a full team of six, with three lvl 50's and three low level alts. Corrupted would spawn on Voltio, Tbone, and Adad's low level, but the rest of us never got any.
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We've got this perfected. Fairly simple and very very effective.
Everyone gets on a low level alt - the lower the better. After getting the Bathory key, node, and hardlines, you jack into Bathory SE (preferably). After jacking in, immediately go back into your Loading Area, then immediately back to Bathory SE. Repeat until a huge Wasteland spawns on your poor low level alt (doesn't take too long).
At this point, position yourself far enough away from the Wasteland that you do not have to worry about his aura. You will notice two regular Corrupted hovering around your Wasteland that are three levels above you (at level 2 they are level 5, etc. etc.). You can use Coder proxy abilities to make a sim and send him into the fray to fetch out your two Corrupted. They should start to come at you, but before they can reach you, your lvl 50 friend will hack them safely from the roof of one of the warehouses. After the first two die, another two will spawn near the Wasteland just a few seconds later and immediately come after you into your death trap.
This creates a steady flow of low level Corrupted that a lvl 50 can area hack in one hit. Because the lvl 50 is on the roof, no lvl 53s spawn, and you are ONLY dealing with low level Corrupted.
If you have more than two people on your team, all but one person should be a low level alt. Each low level needs to spawn their own Wasteland by jacking in and out of the hardline until all of you have one (so in a team of 6 there should be 5 Wastelands at the hardline and a steady stream of 10 Corrupted that can be killed in one hit by your lvl 50 on the roof).
We've found that using this method, we've at least tripled our Decaying Code intake. So now your low level has all of these Decaying Codes, but they can't be traded! Don't fear! Turn them in to Fumigator for Insecticides, then email the Insecticides to your main. You'll still need to collect the 400 decaying codes on your main for the archives, but since you'll probably have your turn at being the lvl 50 attacker, it won't take long to get that.
Voila! We are geniuses!
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If you are feeling discouraged over the headgear, just letting you know it is possible:
(http://www.followtheangel.org/tbone/headgear.jpg)
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Hah! *points* You got no social life!
Or wait, maybe now you will have one ... anywho, Congrats T!
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I'm jealous :( j/k grats T
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Wow! Congratulations, Tbone! Did you post on the MXO boards, yet? Don't want people to not think that we're not the first...
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I'm ready to get mine... Just need the spawn... :2'(
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Broin did get his before me, but if you want to see it on a better looking guy than earlier in the thread...
(http://i78.photobucket.com/albums/j90/maddogjwn13/headgear.jpg)
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erm, am up for this a little later; can use my low level;
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BAH! This is making me really mad that I'm on vacation. Will you guys still be willing to do this for me when I'm back? :)
Congrats Broin and Adad!
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I sense a good pic of all three of us soon to be taken and posted on the forums... TONIGHT :D
For those of you looking to do this it is now getting easier. Now that Tbone, Myself, and Adad no longer need (well techinically) the codes we can put our low level alts in game where you can farm them. So it should go faster.
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Hoorah! Maybe I'll be able to get in tonight...
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Pictures!
Broin, Tbone, Adad...
(http://www.followtheangel.org/tbone/hg1.jpg)
(http://www.followtheangel.org/tbone/hg2.jpg)
(http://www.followtheangel.org/tbone/hg3.jpg)
(http://www.followtheangel.org/tbone/hg4.jpg)
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So these should be available on the marketplace soon?
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No only 4 people have them on Vector.
Bayamos is the only other person to have one.
Don't count on it.
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Meh, I can wait. Give it two weeks.
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Ill have mine within I say ... 7 Days. Depends if I can use Tbone Broin or Adad's alt for a farming mooch.
Last night Adad and my Alt (Dual accounts) farmed 1 entire wasteland spawn and half of the other (cause my wasteland showed up) and I made a decent dent in the 340. Prolly around ... 200 Codes I say. So, we're about to have a 4th Angel to reach the Headgear :)
God, it's so freaking easy it should be a damn crime.
The following Insecticide Codes in this Picture came from One and 1/2 Wastelands Spawns. (Using 2 Alts to increase the drop rate) Which took place over ONLY 90 Mins.
(http://img150.imageshack.us/img150/2318/sorrowscodesey9.jpg)
Now the reality, is I only need ruffly 6 More 20 Stacks 138 Codes total to get another 340.
It is so fast and simple. After I get mine Ill be able to dedicate 2 Alts to anyone's Farming. Well have everyone dressed in no time.
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Last post was 2 hours and 20 mins ago...
Well after another Spawn and 1/2 (Solo and because I got attacked by RR tonight) So another 90 mins of straight farming and I have made my 340 plus 15.
(http://img149.imageshack.us/img149/6977/codes1ku0.jpg)
(http://img167.imageshack.us/img167/7508/codes2lw4.jpg)
So all in all I for 153 Codes in 90 mins. (Solo that is where the first time I was with Adad's alt as well, which is why the 50 Code difference)
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Ok, first of all. I blame Tbone Broin and Adad for this.
I also wanna say DEW THE DEW. Mountain Dew is your FRIEND!!!
Ok, i've been farming non stop, I can't stop!
Bada Boom bada Bing.
680 and Change!
(http://img512.imageshack.us/img512/9837/untitled1nl2.jpg)
(http://img525.imageshack.us/img525/4616/untitled2ja5.jpg)
(http://img525.imageshack.us/img525/5844/untitled3vv2.jpg)
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Yeah, I would be there farming also but work calls. Hopefully I can get on tonight around 9 or 10 FA time.
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On the road again!
Common guys, Let's farm!
Ding! Another 340
(http://img223.imageshack.us/img223/9708/codes1rz7.jpg)
(http://img167.imageshack.us/img167/3748/codes2ax4.jpg)
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680 Sitting and waiting. Working on my archives as we speak, I hope someone is on to help me Kill wastelands cause Daddy wants his Headgear!
(http://img174.imageshack.us/img174/5783/codes3vk8.jpg)
(http://img256.imageshack.us/img256/4760/codes4qh3.jpg)
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Unless I'm mistaken, the hats are on the marketplace and have been for a week.
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Well your right, the Hat's are.
(http://img443.imageshack.us/img443/3383/hatyv6.jpg)
The Headgear's are not.
If you want to pay 100 Mill for something that takes less than 45 mins to farm for, be my guest.
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There was another for 25m, that seems a far more reasonable price to avoid the constant ganking, but if you like that sort of thing be my guest.
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It takes a LOT less time to farm 80 codes than it does 25 mil.
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Just got one on the marketplace for 10m, and didn't have to get hacked/knifed/sniped doing it /shrug
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We'll you don't get attacked as you would think. Sure some do but alot of have respect for the farm. Besides, 10 Mill is still way to much for the Hat, IMO though.
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you should have given me 10mil i would have farmed you one heh
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For future reference I want EVERYONE to consider this OFFICIAL policy on the farming of the corrupt.
If you are coming in to spawn a wasteland corrupt to help others out but not to get the decaying code then you need to make sure you have SIM loaded and at a minimum repair RSI 1.0
It is your responsibility to create your SIM and fish/gather/get (whatever term you want to use) your spawns out from by the big Wasteland Corrupt. This should be easy if you can target them. If you can't target them create your SIM jump up on a side building and try from there.... REMEMBER you have the key for target next enemy, use it.
If you are coming in to spawn a wasteland corrupt and to be on a team to collect the decaying code. You must have a SIM loaded and at a minimum repair RSI 1.0
As above it is your responsibility to get your spawns out. Until you have Spawned a Wasteland Corrupt and fished out your spawns do not expect to be invited to the team. Common courtesy for farming would be to get your spawns coming down before joining the team.
I know there will be times when it is next to impossible to get those damn spawns down, and it can be frustrating as hell. What we need to remember is we all need to work together at helping each other out as much as possible, but please common courtesy is to get your spawns coming down before you get on a team, so don't get upset if you don't get an invite until such time....
My suggestion is before you ask for an invite ask for help on getting those spawns flowing.
And as always... Play nice
That is all
Well almost all... Here is the afk macro I use in case you need to take off while helping others.
Put Repair RSI 1.0 in sloe 1, 1 and make sure slot 2, 1 is clear...
Type this
/macro AFK /target "name of self"; /use 1, 1; /pause 300; /use 2, 1
All you have to do then is hit the AFK macro button and it'll loop with heals for yourself. If you want the heals to be faster make the time shorter 300=30 seconds and seems to work for me.
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So, what do you suggest we do when, we spawn a Wasteland, attempt o get our spawns out and CAN NOT, and they when we ask for help, we get told no?
When you do everything you can and fail, then ask for a little hep and get told no, it is unfair for those trying to farm.
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Ok well, when you try to get your spawns out and they will not aggro. When you are UNable to get them out at all and the Hacker at that times WILL NOT help you get them out. What then? It is damn unfair to spawn a Wasteland to help and e helped in farming ad you get told a fing no.
If your spawns are not agroing you then chances are they are not your spawns or you are bugged. This has happened to me and if you are bugged you are just screwed for 45 min.
If the hacker there has 3-4 people that are pulling spawns then that is 6-8 NPC's coming at various times that he has to kill in a reasonbale amount of time to keep the others alive. If he goes up and tries to kill your spawns (which will put him in range of the lvl 100 wasteland corrupt that do 3/4 of your health damage and remember there are probably 3-4 of them up there) and dies then chances are the other 3-4 people are going to die as a result and now everyone has to repull the spawns out.
In fact this very thing has happened on several occasions to me when I was hacking. It becomes a vicious cycle of trying to get people's spawns free and trying to keep them alive. That's why I'm stressing it is the indivduals responsibility, and why you need to have SIM loaded.
Now, if everyone has SIM loaded then everyone who is there can create a SIM and send it up at the reluctant Spawn if that doesn't work then yeah your screwed.
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...iii
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Ok well, when you try to get your spawns out and they will not aggro. When you are UNable to get them out at all and the Hacker at that times WILL NOT help you get them out. What then? It is damn unfair to spawn a Wasteland to help and e helped in farming ad you get told a fing no.
Well, that is the hacker's perogative. If the hacker drops what he's doing to brave the dangers of the Wastelands to try to kill your spawns and dies in the process, the whole thing goes to shit. Either everyone else dies or they have to jump away and then EVERYONE has to fish out their spawns again and no one benefits. The right thing to do is to aggro your own spawns. If you are having trouble, better for you to risk dying by running in after your sim to try to aggro it out rather than screwing everyone else up by making the hacker do it.
Without spawns you aren't doing your share and therefore it is completely fair if you are not allowed on the team. Spawning the Wasteland is the easy part of just the tiny bit you have to do on your part to help the system go smoothly. I've had times where the Wasteland spawned on me in the wrong place. What did I do? I just had to wait out the 45 minutes before I could start farming with everyone else. Maybe it sucks but the Wasteland is my responsibility and it's only fair. Same goes for if you are afk and your Wasteland disappears - you should be booted from the team until you come back and spawn your Wasteland again. As a courtesy, we usually leave people on the team if their spawns disappear and they immediately go to get another one.
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Well, I'm done with the situation. I will stick to solo.
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Well, I'm done with the situation. I will stick to solo.
Check your PM's
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Thanks for the pointers Broin and Tbone.
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And then there were 4.
(http://img518.imageshack.us/img518/1215/mxosorrowsheadgearby5.jpg)
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fairly clear chaps. please just have in mind that my afk moments will be greater than usual! that being said, should my spawn go then boot my afk ass as it were.
as to only joining team when a spawn is there that of course makes sense.
oh, and tally ho.
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bastard.... I WANT THAT HAT!
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Lits you know I love you, even more after the other night ;)
So how about you check your email the next chance you get?
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Hmm.
I know there's a lot going on with Chapter 8, but it would be nice if I could farm with some people, seeing as I'm the one that seems to patch the most during PVP anyway. I'll be on ALL weekend, so whenever would be wonderful. I do want the combo, however, because it would be dead helpful in PVP situations.
I have 5 Archives and about 100 Insecticides so far? I can't remember... I'll get back to you guys on that part. However, I will do anything to get this combo...
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I can start working on it for you if your serious about getting it.
Where our times may conflict, somewhere down the line, everything is tradeable.
I grinded Lits her Hat for her, Another headgear would only be 2-3 days of work.
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huh, how so quick sorrows? iwant and need one!
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and will trade well for assistance! no cash but lots of raritys!
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Well, I can get 680 Insecticide Codes a night. - Takes about ... 8-10 hours depending on Red Interference.
I solo it, I have Dual accounts it makes it a lot easier to grind out the Decaying Codes.
I'll start it up again Monday night. I have that day off.
UPDATE--
I farmed 58 Decaying Codes tonight. It seems, with the truce being broken -- it is a little harder to keep a tap on the Agent attacks. The moment I jacked in with my Alt (who has the Access Key) Was attacked on sight. Rapid spawns of Agents.
Now in Average, I farm over 80 Decaying Codes from one 45 Min spawn of the Wasteland Corruptor.
Thus, with a lot of moving and Resurrecting I lost at least 30 Codes. At the moment, I am unsure if these spawns will continue to be this heavy. (They may leave them in until a new collector is put in etc etc)
I will have to proceed as I learn more about the Agent attacks.
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Sorrows is a god