The Furious Angels

FA Discussion => General => Topic started by: Manic Velocity on February 09, 2008, 04:35:58 pm

Title: New DN1 recruitment thread rules
Post by: Manic Velocity on February 09, 2008, 04:35:58 pm
Just fyi:

http://forums.station.sony.com/mxo/posts/list.m?start=750&topic_id=10600000017#36300403087

Tbone wanna start a new thread?
Title: Re: New DN1 recruitment thread rules
Post by: Lithium on February 09, 2008, 05:58:33 pm
These people who make "the rulez" must have the minds of like 2nd graders...
Title: Re: New DN1 recruitment thread rules
Post by: Anamodiel on February 09, 2008, 06:05:53 pm
The reason that the rule is in place is because SOE developed shitty forums. Once they reach a certain number of posts, they start lagging because the forums tell the browser to load EVERY page within that thread.

Take, for example, the Ask a Dev thread 1.0. It lags like hell because there are so many pages (and, of note, that thread was originally created while the MXO boards were still on the original Lithium boards and not the in-house SOE boards...
Title: Re: New DN1 recruitment thread rules
Post by: Lithium on February 10, 2008, 01:54:44 pm
lol, thats even funnier. I personally refuse to go to the forums, too many trolls and losers that think they own the place.
Title: Re: New DN1 recruitment thread rules
Post by: Ash on February 12, 2008, 09:13:21 am
The decision to lock the Faction Recruitment Threads that were over 300 posts has been reversed.  Please post at will.

Thank You.
Title: Re: New DN1 recruitment thread rules
Post by: Anonymous on February 12, 2008, 12:12:39 pm
I propose FA ultra spammage in the thread by way of celebration.  All in favor, say "aye.... omfglollolololol"
Title: Re: New DN1 recruitment thread rules
Post by: Lithium on February 12, 2008, 01:35:08 pm
Quote from: "Yotogi"
The decision to lock the Faction Recruitment Threads that were over 300 posts has been reversed.  Please post at will.

Thank You.


LOL
Title: Re: New DN1 recruitment thread rules
Post by: Tbone on February 12, 2008, 07:54:00 pm
Fixed ;)
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