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Non-VR Games / Trooper-Commando: hybrid Combat Medic, theorycrafting etc.
« on: November 18, 2011, 01:11:02 am »
anyone care to start thoughts discussion around possible advantages disadvantages of going hybrid vs. full Combat Medic?
I'll start
Looking at this: 24/17/0 build as a possibility. Edit: DH DB link (some talent descriptions broken).
Basic thought/strategy/goals behind this build.
1. try to maintain majority of utility as a healer.
2. acquire some very powerful utility/survivability talents in the 3rd/4th tiers of the Gunnery tree.
3. DPS burst available through various talents that make Charged Bolts very attractive as your go-to ability for turning on DPS when needed (also, 18 ammo worth of Charged Bolts for free).
Let me know if I should elaborate on any reasoning behind some choices or if anyone has any thoughts. Thanks!
I'll start

Looking at this: 24/17/0 build as a possibility. Edit: DH DB link (some talent descriptions broken).
Basic thought/strategy/goals behind this build.
1. try to maintain majority of utility as a healer.
2. acquire some very powerful utility/survivability talents in the 3rd/4th tiers of the Gunnery tree.
3. DPS burst available through various talents that make Charged Bolts very attractive as your go-to ability for turning on DPS when needed (also, 18 ammo worth of Charged Bolts for free).
Let me know if I should elaborate on any reasoning behind some choices or if anyone has any thoughts. Thanks!



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