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« Last post by Tbone on October 30, 2023, 12:02:34 am »
Have you picked up the Meta Quest 3, T?
No, it's pretty comparable to the Quest Pro. Most who have tried both said that it's a side-grade and that, especially for PCVR, it's not worth it to upgrade. People only recommend switching from the Pro to Quest 3 if you mostly do stand-alone gaming since the Quest 3 has a better processor for that.
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« Last post by Jeyk on October 25, 2023, 08:50:39 pm »
How’s everyone been? Another year whipping by, I hope you’re all are well!
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« Last post by Jeyk on October 25, 2023, 08:49:59 pm »
Have you picked up the Meta Quest 3, T?
44
« Last post by Tecknik on May 06, 2023, 08:55:01 pm »
They're doing double XP right now, which started on the 4th and goes through the 18th. So I've just been running through story stuff on classes I never played.
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« Last post by NoCry on April 30, 2023, 10:28:59 am »
Yo. I actually was reading about changes too recently. I will log in in the next week or so as I still have an account with a load of cartel coins it seems. Last time I logged in I was not leader but pretty sure we still had the guild.
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« Last post by Tbone on April 29, 2023, 10:40:26 pm »
Decided to login in to SWTOR today. Did the guild get disbanded?
Also, what's up?
After a period of inactivity leadership gets transferred to any active member left. I guess when there are no active members left it gets disbanded. I think last time I checked Nocry had ownership? I'm trying to remember what the situation was last time I logged in and caught up on the story expansions, but it's been awhile.
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« Last post by Tecknik on April 28, 2023, 06:03:01 pm »
Decided to login in to SWTOR today. Did the guild get disbanded?
Also, what's up?
48
« Last post by Tbone on April 19, 2023, 12:02:31 pm »
I've simplified a lot since first doing this. Got rid of vrperfkit since my current rig can handle better fidelity. I'm not supersampling with OTT as setting max resolution via Oculus seems to work fine. The biggest things to do are to take the slider all the way to the right in the resolution of the device and go to Oculus Debug Tool and raise the encode bitrate to 480+. I've also upgraded to the Quest Pro!
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« Last post by Tbone on February 09, 2023, 11:38:32 am »
I made some additional slight changes. It was discovered that changing the encode resolution width to anything other than the render resolution width can create shimmering, so keeping it the same is better. I also updated my PC with a new CPU, RAM, etc. so tweaking some settings to reflect that.
I'm using the default 1.0x resolution at 90hz (3712x1872) and changed the encode resolution width to match (3712). I'm also experimenting with upping the refresh rate to 120hz (mostly for Pop One), but I haven't had enough testing to see if I'm keeping that setting).
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« Last post by Fuse on December 28, 2022, 10:48:34 pm »
This is still a thing. cool. Merry Christmas, you filthy animals. 
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