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Author Topic: Things to Do at Launch  (Read 2759 times)

Anonymous

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Things to Do at Launch
« on: March 16, 2005, 02:29:14 pm »
Ok  so I missed meeting Seraph and Morpheus and The Meroviginan (sp?) but I did go on to subroutine during this time to confirm the quickest was to get Tbone and the other captians up to Reputation level 16. It can be done in about 4 hours if done right.

1) Get through the tutorial as quick as possible, we all know what it is, no point dilly dallying, get in game and get the jacks gloves or one other thing just get to level 3.

2) Get a group of 6 toghether for a mission team with Tbone or the other captains must be the leader of the group no exceptions :) Four people from the group need to run the missions  The remaining 2 members of the team continue to get the important stuff from the mobs like coins and hankerchiefs and such stuff like that. It will become important that we also some how rotate some everyone gets the info for leveling up.

3) We need to remember that some people's level will be left behind but for the greater good of the faction we need our name first. Then we can go back and help out the others.

4) All missions should start in Midian Park they continuously spawn in the same general areas and the never go into westview because you're such a low level.  Once you've finished all the critical missions, start on assasination missions, leave the critical missions alone at this time. The Red Pill Rescue mission will spawn in west veiw if you continue with the assasination missions they will stay n the basic location that you were.

5) If you have questions about what we need to do feel free to ask, Tivod and I did a lot of running around trying to get this ready for launch. Hopefully this gives a little more insight into how to quickly get done what needs to be done before having more fun.

Offline Fuse

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Things to Do at Launch
« Reply #1 on: March 16, 2005, 02:41:15 pm »
Nice Job L, and Tivod.... I was gonna say something funny and mean, but can't bring myself to do it. FA keeps pulling through with great stuff and hard work.

May I make a suggestion? As soon as it is possible to load download mission map, keep that and resist combat on and do courier missions. If you stay away from the mobs, you rarely, if ever, have to enter combat. It is better with the hacker ability, a set of lockpicks and Open lock ability grants (which I will be racing to make). This way you can handle anything that comes your way without  hitting a road block. The only thing holding you back is making sure everyone is in the mission area before you acomplish the mission. So everyone on the group needs to be aware of whats going on and be fast getting there and getting out AS SOON AS THE GOAL IS FINISHED! Do not waiti around.

Anonymous

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Things to Do at Launch
« Reply #2 on: March 16, 2005, 02:56:35 pm »
Would like to suggest that if we could form a second type of team that would be fromed of 4 to 6 people who would focus on just leveling by first each member running the first three missions of the sister margret, then turning around and run a few quick critical mission to get the members up to level 12 to 14. The team would then seperate into two groups of 3 each targeting to collect from the mars industry and the casino for the combat tactic booster items (shoes for the ranged in the casino, and gloves for the industry). This would give us a little time to get a few drops befor the area is over run with every other person who would be looking for these. Of course this could only happen if at least Tbone and another captain had crews working with them to get their rep up to 16.

Offline Eroz

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Things to Do at Launch
« Reply #3 on: March 16, 2005, 03:37:29 pm »
Should we start figuring out some teams to get started? So not all the runners are all on one mission team. Also try to have it so not all of our stronger members are all on one mission team.
"Have you ever tried to dismantle a snowball?" - Linus, Peanut's Gang.

Anonymous

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Things to Do at Launch
« Reply #4 on: March 16, 2005, 03:53:25 pm »
I just figured it would mostly work by ship. Gets your crew better trained to work with one another. Of course  I'm guessing most of this will play by ear as the game goes live and people come in. The most important thing at first is of course to get Tbone and another captain up to the right reputation and as Ratio pointed out to have fun. I'm sure we'll get a bit unblanced here and there but in the end every thing will balance out as we all work together.

Anonymous

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Things to Do at Launch
« Reply #5 on: March 16, 2005, 04:05:46 pm »
Me and Arch will level like no other has seen before...mwuahahahaha!! ^_^

Anonymous

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Things to Do at Launch
« Reply #6 on: March 16, 2005, 04:24:24 pm »
I am not worried about my levels to start with, so count me in anywhere I will be needed. I agree that the first days will be critical and everyone should contribute all we can, and perhaps a little bit extra, to get us up and going smoothly.

Anonymous

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Things to Do at Launch
« Reply #7 on: March 16, 2005, 04:47:07 pm »
same here. i can grind in the wee hours of the morning to catch up, so i can offer my services where ever is needed. my vacation starts on the 20th, so i will have a lot of spare time leading up to the release.

Offline ArchNemesis

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Things to Do at Launch
« Reply #8 on: March 16, 2005, 08:36:51 pm »
Teh p0w3r of teh 1 will make us level like WILDEBEASTS!!! FEAR THE WILDEBEASTS THEY WILL KICK YOU IN THE FACE IF FLYING!

anyways now that i'm done with my daily random rant.... Indeed ship crews in teams would be a good idea ... only problem with that is a few ships don't have very active members in which case we can always group with other ship crews that don't have as many active members... *cough* EVAN!!!!! *Cough* (had to throw that in there ^^)

Anonymous

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Things to Do at Launch
« Reply #9 on: March 16, 2005, 08:41:10 pm »
Hey, i thought i was the chosen one. I thought i was friends with you guys too arch and evan. I guess not. I'll just have to lvl up on my own then i guess lol. Great plan Lel. Thats what crews are designed for so once you jack in look for your crew and all will be better.

Random Quote of the Day:
"Let your anger be like a monkey in a pinata. Hiding with the candy, hoping the children don't break through."

Anonymous

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Things to Do at Launch
« Reply #10 on: March 16, 2005, 08:54:52 pm »
yes arch. in correction to my earlier post. if you have slackers in your crew then you can go with other ships but i dont think thatll be much of a problem since people have been planning for release for a while and will hopefull be there *smile*.

Anonymous

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Things to Do at Launch
« Reply #11 on: March 16, 2005, 09:10:50 pm »
I'm a bit annoyed that they delayed release, even though it means the game is better.
January 18th would have been perfect for me.

But no, now everything in my life has to conspire against me so theoritically the only thing I'm going to be able to do on Saturday is jack in and claim my username...

Anonymous

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Things to Do at Launch
« Reply #12 on: March 16, 2005, 09:31:58 pm »
I hope I'm able to jackin on saturday, I really do. If i'm there, i'm not a lvl grinder by any means, so I'm down for helping whoever needs it get lvled. (Omegus :)

Anonymous

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Things to Do at Launch
« Reply #13 on: March 17, 2005, 02:01:47 am »
I can't wait to get moving on this....Was so much fun to start over again, I'll be looking forward to trying for another time ...this is the longest 3 days of my life.....

*bump*  :p

Offline Fuse

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Things to Do at Launch
« Reply #14 on: March 17, 2005, 08:48:32 am »
agreed.

 

 

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