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Author Topic: In case you didn't know........  (Read 1011 times)

Anonymous

  • Guest
In case you didn't know........
« on: March 21, 2005, 09:43:17 am »
MatrixOnline Command List
Brackets are used to indicate when a name or other word is required. When inputting such commands, the name does not need to be in brackets. If, however, the name is comprised of more than one word, quotation marks are often required, especially in circumstances where multiple names or messages are included in the command.

Also, please note that I have not yet tested all of these commands, thus some of the descriptions may be inaccurate.


- Chat Types -

/t [name]  Tells a private message [aka whisper] to [name]  
/tell [name]    Tells a private message [aka whisper] to [name]  
/tc  Sends a message to Team Chat  
/team  Sends a message to Team Chat  
/fc  Sends a message to Faction Chat  
/faction  Sends a message to Faction Chat  
/shout  Shouts a message heard by more people than area chat  
/i [name]  Ignores messages from [name]  



- Team Settings -

/lootrandom  Random team member can loot kills  
/lootbylooter    Whoever chooses to loot a kill can do so  
/lootbykill  Whoever kills an enemy can loot them  
/lootalpha  Looting rights are cycled through the team in alphabetical order  
/disband  Disbands the team  



- Utilities -

/ccr  Opens the bug report menu  
/who  Displays the names, levels, and types of up to fifty redpills in the immediate area  
/who [name]  Displays the full names, levels, and types redpills with [name] in their handle  
/who [number]  Displays the names, levels, and types of redpills at level [number]  
/loc  Displays your current coordinates  
/whereami  Displays detailed information about your location for bug reports  
/random  Generates a random number between 1 and 100  
/random [number]  Generates a random number between 1 and [number]  
/jackout  Exits the game  
/exit  Exits the game  
/quit  Exits the game  
/suicide  Returns player to the Loading Area with all the consequences of death  
/stuck  Moves player to another location if stuck  
/time  Displays the current date and time  
/addblip [name]  Marks the player's current location on the map with a marker named [name]  
/removeblip [name]  Removes the blip called [name] from the map  
/release  Sends player back to the Loading Area after death  
/printsimulacra  Displays the current status of the player's simulacra  
/play  Displays the total amount of time the player has spent in the game  
/netstats  Displays data such as ping, packets, loss-rate, and fps  
/netstats 0  Removes the netstats display  
/netstats off  Removes the netstats display  
/addwaypoint [name]  Adds a waypoint to the location of a team member [name]  
/awp [name]  Adds a waypoint to the location of a team member [name]  
/removewaypoint [name]    Removes a waypoint from [name]  
/rwp [name]    Removes a waypoint from [name]  



- Interaction -

/invite    Invites the currently selected target onto the player's team  
/follow  Causes the player to automatically follow the currently selected target  
/face  Causes the player to face the currently selected target  



- AIM -

/tellx [AIM screen name]  Sends a tell to [AIM screen name]  
/tx [AIM screen name]  Sends a tell to [AIM screen name]  
/ix [AIM screen name]  Ignores messages from [AIM screen name]  
/cax [group name] [AIM screen name]  Adds [AIM screen name] to [group name]  
/crx [group name] [AIM screen name]    Removes [AIM screen name] from [group name]  



- Macro -

The macro function is considerably more complex than most regular functions. Macros can string several different commands together into one command, allowing you to instantly perform several actions in a row. The syntax is as follows:

/macro [macro name] /[command 1] ; /[command 2] ; /[etc.]

This creates a macro command in the form /[macro name] that will execute [command 1] and [command 2] and any other commands in order, and also creates a hotbar button for quick use. As an example, if a player wanted to both say "Whoa" and use the /whoa emote simultaneously, the following macro could be formed:

/macro saywhoa /whoa ; /say Whoa!

To use this macro, the player only has to type /saywhoa in order to run it, or click on the hotbar button. Removing the button from the hotbar deletes the macro. As a second example, if a player wanted to clap, cheer, then whistle, the following macro could be formed:

/macro woohoo /clap ; /cheer ; /whistle

Anonymous

  • Guest
In case you didn't know........
« Reply #1 on: March 21, 2005, 09:54:00 am »
nice list

Anonymous

  • Guest
In case you didn't know........
« Reply #2 on: March 21, 2005, 11:03:24 am »
Very nice, now maybe all the emotes.

Anonymous

  • Guest
In case you didn't know........
« Reply #3 on: March 21, 2005, 01:47:38 pm »
MOODS:
/mood normal - lvl 1
/mood drunk - lvl 3
/mood hurt - lvl 4
/mood shy - lvl 5
/mood fidgety - lvl 6
/mood casual - lvl 8
/mood Shifty - Lvl 9
/mood stoic - lvl 10
/mood cautious - lvl 11
/mood aggressive - lvl 12
/mood regal - lvl 13
/mood sly - lvl 14
/mood sultry - lvl 15
/mood cocky - lvl 17
/mood sexy - lvl 20
/mood bouncy - lvl ? (unsure of the actual level, i believe it's a lower level, possibly below level 10)

EMOTES:
/agree
/aikidodefense
/aikidodefense2
/aikidodefense3
/aikidopower
/aikidopower2
/aikidopower3
/aikidospeed
/aikidospeed2
/aikidospeed3
/assemble
/beckon
/bigcheer
/bigtrouble
/bigwave
/blowkiss
/blush
/bow
/bowhead
/cheer
/clap
/cool
/comeforward
/cover
/coverears
/covereyes
/covermouth
/crossarms
/crackknuckles
/crackneck
/cry
/curtsey
/dance
/dance1
/dance2
/dance3
/dance4
/dance5
/dangerarea
/disagree
/disperse
/dogsniff (requires target)
/enemy
/enemyinsight
/formalbow
/formalkurtsey
/giggle
/golfclap
/grovel
/handstand
/headbow
/hearnoevil
/holdbothhands (requires target)
/holdhands (requires target)
/hug (requires target)
/iamready
/insult
/karatedefense
/karatedefense2
/karatedefense3
/karatepower
/karatepower2
/karatepower3
/karatespeed
/karatespeed2
/karatespeed3
/khan
/kissthering (requires target)
/kneel
/knuckles
/kungfudefense
/kungfudefense2
/kungfudefense3
/kungfupower
/kungfupower2
/kungfupower3
/kungfuspeed
/kungfuspeed2
/kungfuspeed3
/laugh
/listemotes
/lookaround
/loser
/manhug (requires target)
/mapcheck
/mockcry
/move
/moveout
/no
/nod
/ok
/okay
/onehandedhandstand
/orangutan
/peace
/plead
/point
/pointback
/pointdown
/pointleft
/pointright
/pointup
/pound (requires target)
/powerpose
/propose (requires target)
/pullhair
/puke
/ready /rdy
/rolldice
/rude
/takeaknee
/takecover
/talk1
/talk2
/talk3
/talkangry
/talkexcited
/talkforceful
/talkscared
/tapfoot
/taunt
/throat
/thumbsup
/thumbsdown
/tsktsk
/twothumbsdown
/twothumbsup
/sarcasticclap
/salute
/scratchhead
/seenoevil
/shakefist
/shakehands (requires target)
/shakehead
/shameshame
/shrug
/slap (requires target)
/snake
/solid
/stomp
/speaknoevil
/stretch
/stop
/suckitdown
/sup
/surrender
/vomit
/wave
/weddingkiss (requires target)
/weddingring (requires target)
/whistle
/whoa
/yawn
/yes

and i said, let there be emotes... and there was dogsniff, and it was good...

Anonymous

  • Guest
In case you didn't know........
« Reply #4 on: March 21, 2005, 03:00:17 pm »
u rock :)

Anonymous

  • Guest
In case you didn't know........
« Reply #5 on: March 21, 2005, 05:55:05 pm »
/cc is crew chat and i think /crew also works

/netstats turns it on, i believe typing /netstats with any word following it turns it off, unless they fixed that. :)

/mood bouncy is level 7 (fits in; mostly goes every level)
my notes have cautious and shifty switched for levels, not that it really matters. went to just not jack in and check, but aha, failed to reconnect to margin server, shutting down. so meh. not killer important. so there ya go. w00t. good job kids. unless you stole those lists from the official boards. then you're theives. :P

 

 

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