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Author Topic: DC Universe Online Beta Signups  (Read 10651 times)

Offline Deathsythe

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Re: DC Universe Online Beta Signups
« Reply #30 on: October 27, 2010, 05:12:56 pm »
Give us some details after you guys play around in it. I need a new mmo before ToR hits and I want someones opinions on DCUO.

Offline Ghisteslwchlohm

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Re: DC Universe Online Beta Signups
« Reply #31 on: October 27, 2010, 06:43:53 pm »
I think we need a livestream event for this DC beta.

Offline Tbone

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Re: DC Universe Online Beta Signups
« Reply #32 on: October 27, 2010, 07:04:27 pm »
Yeah I'll totally post my thoughts. I know IGN did a live feed for 24 hrs of it not too long.

Offline Tecknik

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Re: DC Universe Online Beta Signups
« Reply #33 on: October 28, 2010, 10:02:47 am »
I'm not impressed by the character customization.

Combat seems alright.

Voiceover work is horrible.   EDIT: With the exception of Joker, Batman, Lex, and a few others.

I really like the visuals, though.

Offline Adad

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Re: DC Universe Online Beta Signups
« Reply #34 on: October 28, 2010, 12:27:59 pm »
Don't think my computer can handle it, which is proof I need a new computer before SWTOR

Offline Tbone

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Re: DC Universe Online Beta Signups
« Reply #35 on: October 28, 2010, 07:36:46 pm »
I've played it for a few hours. Everything just seems kinda watered down or shallow. This might be because it still needs polish and needs more features - it is hard to tell. For instance, the voice acting is pretty bad, but I also heard they were just fillers until the actual voices are put in.

Combat is pretty boring and repetitive. I am level 10 now, and I have three fire moves that all pretty much do the same thing and the rest of the time I am just clicking over and over again, firing my pistols.

The missions seem to follow a predictable pattern. Fly to a neighborhood, kill baddies, fly to another neighborhood, kill them, go to an instance building and kill the villain with the help of a hero.

Customization is kinda limited compared to some of the more recent character designers, though I like having a fluid color scheme. You can choose between Batman, Superman, or Wonderwoman as your "mentor". You can choose from a few super power types (fire, ice, nature, tech). You can choose from different weapons (brawler, one-handed, dual wield, bow, pistols). And you can choose between travel types (flying, super speed, or acrobatics).

I'm not sure how much these choices affect gameplay. I chose a dual pistol wielding flying angel with the power of fire. Unfortunately, you start out with all this, so i felt like I was really missing out on that feeling of earning my "wings". I chose Batman as my mentor, and ended up in Gotham. I don't know if choosing superman would have put me in metropolis.

The mini map is intuitive enough, as is the quest journal. The city itself I'm still torn about. I still miss MxO's Megacity, so any other attempt at creating a large urban area just seems half assed to me. Why can't I go into every building and take the elevators??

I joined the PvP server, which means getting ganked from behind while fighting thugs. I can see potential for some good territorial battles, but since everyone can start out moving the speed of a plane, don't expect much strategy other than checking your mini map every 5 secs to make sure there isn't a fast moving red dot heading your way.

I like the story element (beating a villain gives you a nice comic-based "cinematic", but the poor acting and cheesy writing take me out of it. I'm much more of a fan of the dark, realistic interpretation of comics, and this is a little too cartoony for me at times.

There is a lot of content left for me to explore. The arena and legends arena, which are multiplayer scenarios. I was able to play one legend match (though I'm not sure how). It was capture the hill, but a majority of the time  there were no villains to fight against.

There seems to be things in place to support team play. You can choose a damage or other load out, but I haven't come across a way or reason to switch it yet. In the end, everything just seems a little too familiar. It reminds me of a cross between Champions Online and Marvel Ultimate Alliance. I'm hoping that as I level the abilities will become varied enough to make it a bit more interesting. I plan on continuing to test it, so I guess that  is saying something. I still say they just bring back MxO!

Offline Shirokumo

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Re: DC Universe Online Beta Signups
« Reply #36 on: October 28, 2010, 08:15:46 pm »
Sounds meh. Back to lurking on the TOR forums.

Formerly WhiteMyst.

Offline Ash

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Re: DC Universe Online Beta Signups
« Reply #37 on: November 17, 2010, 10:17:08 pm »
Got a beta invite to this, is it worth the trouble of installing it and testing it out?

"Do not pray for easy lives. Pray to be stronger men"

Offline Broin

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DC Universe Online Beta Signups
« Reply #38 on: November 18, 2010, 07:56:01 pm »
I personally played it for like 30 minutes at the most and then attempted to uninstall it from my system.  Only to find out that it wouldn't let me uninstall it so I had to go the long way around of deleting the entire folder and various links.

Go ahead, make my day.

Offline Tbone

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DC Universe Online Beta Signups
« Reply #39 on: November 18, 2010, 08:36:09 pm »
Yeah, I kinda felt like it is a game for 10 year olds.  But I'm not a big comic book fan, so...

Offline Subb

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« Reply #40 on: November 20, 2010, 08:25:15 am »
I personally can't wait for this game to come out :p

'spose it's because I'm a HUGE DC fan.

Offline Strod

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« Reply #41 on: November 21, 2010, 08:15:34 pm »
I wish they had some normal controls.


Furious since 2006.

Offline Tbone

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« Reply #42 on: November 22, 2010, 12:02:21 am »
Yeah, who the hell uses Num Lock for ANYTHING??

Offline Anamodiel

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« Reply #43 on: November 22, 2010, 09:10:59 am »
Well, I use it when I have to type numbers fast..


...And we will strike down upon those of Darkness, with great vengeance and Furious Anger, those who attempt to poison and destroy my brothers.

Offline Enoch

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« Reply #44 on: November 22, 2010, 01:07:41 pm »
Me too.

 

 

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