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Messages - Revalis
16
« on: August 16, 2013, 09:06:26 am »
It's an extended 4 month trial code for Pro
Edit: Yep. You got it. And sub price for Unity Pro is $75/mo. And you can only publish with the Oculus DLL Plugin if you have Pro.
17
« on: August 16, 2013, 09:00:18 am »
If you're buying it second hand for the full price, I would make sure it also comes with the Unity 4 Pro code. That code alone is worth $300.
18
« on: August 07, 2013, 01:39:08 pm »
Oooh, nifty. Thanks.
Also, I'm planning a work night tonight if anyone wants to pop in.
19
« on: August 07, 2013, 10:03:19 am »
http://www.theverge.com/2013/8/7/4597678/doom-and-quake-id-software-john-carmack-joins-oculus-as-ctoWe have incredible news to share with the community: legendary game programmer John Carmack will be officially joining the Oculus team as our new Chief Technology Officer (CTO).
John is one of the brightest minds of our generation — pioneer, visionary, and industry legend. There are very few people in the world that can contribute to the Oculus Rift and the future of virtual reality like John can.
John put together a short note for the Oculus community:
“I have fond memories of the development work that led to a lot of great things in modern gaming – the intensity of the first person experience, LAN and internet play, game mods, and so on. Duct taping a strap and hot gluing sensors onto Palmer’s early prototype Rift and writing the code to drive it ranks right up there. Now is a special time. I believe that VR will have a huge impact in the coming years, but everyone working today is a pioneer. The paradigms that everyone will take for granted in the future are being figured out today; probably by people reading this message. It’s certainly not there yet. There is a lot more work to do, and there are problems we don’t even know about that will need to be solved, but I am eager to work on them. It’s going to be awesome!”
If you’re unfamiliar with John’s background, John co-founded id Software, served as lead programmer on Wolfenstein 3D, Doom, and the Quake series, and is one of the pioneers of 3D graphics. When John’s not working on revolutionizing video games or computer graphics, he can be found coding at Armadillo Aerospace.
If you’ve been following Oculus since the launch of the Kickstarter campaign (or before that on MTBS3D), you know that John has been a part of this project and a true believer in the future of virtual reality since the beginning. He was the very first developer to actually integrate the Rift into a game, back when the hardware was just a hand-held prototype without an SDK.
Palmer, Michael Abrash (Valve), and John discuss virtual reality at QuakeCon 2012. John will be working from the new Oculus Dallas office that we’re opening soon. We’re looking for a few key hires to help us in Dallas, so if you’re interested, check out the Oculus Careers page.
Please join us in welcoming John to the Oculus family! You can follow John at @ID_AA_Carmack on Twitter.
Happy anniversary to our Kickstarter backers! We’ve come a long a way in 1 year, and we can’t wait to show you where we’re headed next. This is just the beginning.
– Palmer, John and the Oculus team
20
« on: August 07, 2013, 09:21:47 am »
The menubar div is overlapping half of the breadcrumb div, causing only the bottom 3-4 pixels of the breadcrumb links to actually be clickable.
#header { position: relative; height: 130px; // from 171px }
and
#menubar { // height: 45px; //remove this // margin-top: -60px; // remove this }
That fixes it for me.
21
« on: August 04, 2013, 09:16:54 am »
At least someone appreciates Flash, still!! >_<
22
« on: August 02, 2013, 02:33:02 pm »
I passed the second portion of my CPA exam!! Gratz!
23
« on: August 02, 2013, 11:52:36 am »
24
« on: August 01, 2013, 05:43:15 pm »
You can always try to live vicariously through those of us who were silly enough to get one. I'm set up for Twitch, now, so hopefully I'll start doing some streaming sessions. May do it for gaming nights, but also want to maybe think about live streaming development so people can pitch in with work on the Construct. Haven't decided if that would be annoying or helpful yet.
26
« on: July 31, 2013, 07:00:06 pm »
27
« on: July 31, 2013, 03:32:59 pm »
My brother's Rift arrives on Friday. I assume Revalis and Longboard will be similar?? Time to party! Yep, according to the tracking info, it will be here Friday by the end of the day. So I'll be working late that night. ;)
28
« on: July 27, 2013, 06:47:26 pm »
FFS... The $1 theater costs $3 now.
29
« on: July 25, 2013, 09:26:15 am »
I'm pretty sure I crashed the server this morning. >_> I was trying to feed my sheep.
30
« on: July 22, 2013, 10:06:46 am »
Not how I wanted to start my monday. -_- 2 Live Sites and 8 Dev Sites.. all compromised. Complete Server Wipe and Rebuild coming in 5... 4... 3... 2... Fuck you, Joomla...
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